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  1. whiteblXK

    Compiling How to send "sendExtendedOpcode" to target.

    Hello, I have "sendExtendedOpcode(124, "Radial Blur")" and I want send in function void Player::sendCritical() const to target. For test I use "target->sendExtendedOpcode(124, "Radial Blur");" but it doesn't work. Here is my function: http://wklej.org/hash/ab5501419ad/ PS: Anyone know how to...
  2. whiteblXK

    Compiling How to create new slot, server-side and client-side.

    Hello, can anyone explain me how to add new slot to server and client? I use TFS 0.4 r3884 with OTClient.
  3. whiteblXK

    Skill does not increase

    bump
  4. whiteblXK

    Player speed depend on skill

    I want have special skill whichchange player speed. Like a baseSpeed from vocations.xml * (skill * 7)
  5. whiteblXK

    Player speed depend on skill

    bump
  6. whiteblXK

    Player speed depend on skill

    Hello, can someone write script in C++ which will change player movement speed? I have this script in lua: function adjustSpeed(cid) --put it in the lib, or not, your choose ;p local skillID = 0 local speedPerLvl = 7 if not isPlayer(cid) then return end doChangeSpeed(cid...
  7. whiteblXK

    Skill does not increase

    Thanks, works :) Can you tell me what it is: <formula meleeDamage="1.0" distDamage="1.0" wandDamage="1.0" magDamage="1.0" magHealingDamage="1.0" defense="1.0" magDefense="1.0" armor="1.0"/> ? And how to add max skill level in c++?
  8. whiteblXK

    Skill does not increase

    No errors :/
  9. whiteblXK

    Skill does not increase

    Hi, I created new vocation and when my magic level is 14 I can't train more, why?
  10. whiteblXK

    Compiling Dual Wielding in TFS 0.4

    bump
  11. whiteblXK

    Compiling Dual Wielding in TFS 0.4

    Hi, I am amateur in c++, I want change damage in dual wielding, I was looking for this in weapons.cpp, player.cpp, game.cpp and didn't find this damage. Where I should look for this?
  12. whiteblXK

    Compiling Random value in C++

    Thanks Shirako, this is what I need :)
  13. whiteblXK

    Dual Wieldinf for vocations

    Errors have been associated with does not declaring: Vocation* voc = Vocations::getInstance()->getVocation(vocation_id); //0.3.6. Vocation* voc = Vocations::getInstance()->getVocation(vocationId); //0.4 and I change: if(readXMLString(p, "dualwield", strValue)) voc->setDual(strValue); to...
  14. whiteblXK

    Compiling Random value in C++

    error: invalid conversion from 'int32_t' to 'MagicEffect_t' In lua I would so: MAGIC_EFFECT_HIT1 = 0x89, -- 137 MAGIC_EFFECT_HIT2 = 0x8B, -- 139 math.random(137, 139) I don't know how to do in c++ :/
  15. whiteblXK

    Dual Wieldinf for vocations

    Thanks, I fixed errors and works perfectly :) I have one questions, if my axe doesn't have attribute dualwield="1" then when I equip two weapons that attack be summed?
  16. whiteblXK

    Compiling Random value in C++

    Hello, in const.h I added MAGIC_EFFECT_HIT1 = 0x89, MAGIC_EFFECT_HIT2 = 0x8B, in enum MagicEffect_t In game.cpp I change: case RACE_BLOOD: textColor = COLOR_RED; magicEffect = MAGIC_EFFECT_DRAW_BLOOD; splash =...
  17. whiteblXK

    Dual Wieldinf for vocations

    bump
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