@f0lpz
local combat1 = Combat()
combat1:setParameter(COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
combat1:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GIANTICE)
combat1:setFormula(COMBAT_FORMULA_LEVELMAGIC, -4.5, -400, -4.0, -400)
local combat2 = Combat()
combat2:setParameter(COMBAT_PARAM_TYPE...