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  1. imkingran

    TFS 1.X Bounty Hunter System

    Hmm I'm not too sure, but I updated the PHP code to first check if there were any results from the query and some other cosmetic updates. So try to recopy the new PHP code and see if it fixes your problem.
  2. imkingran

    Compiling TFS 1.x Add shield to black skull

    No it's just checking party status to determine what shield type to send.
  3. imkingran

    Compiling TFS 1.x Add shield to black skull

    You can edit here, check for skull and return the shield type: https://github.com/otland/forgottenserver/blob/8f383dd0885e15b8c62f1c0644e26e16f47b1b73/src/player.cpp#L3987
  4. imkingran

    TFS 1.X+ TFS1.3 Spawn npc (on startup) first day of the month

    Nope, here is difference explained between pairs() and ipairs(): https://stackoverflow.com/questions/55108794/what-is-the-difference-of-pairs-vs-ipairs-in-lua#:~:text=pairs()%20returns%20key%2Dvalue,deterministic%20(in%20numeric%20order).
  5. imkingran

    OTClient How to Change Ip without SetUniqueServer

    @soviec Are you getting any errors in your terminal? Comment out this line as well: https://github.com/OTCv8/otclientv8/blob/master/modules/client_entergame/entergame.lua#L319
  6. imkingran

    OTClient How to Change Ip without SetUniqueServer

    To remove the IP:pORT then change this line to false: https://github.com/OTCv8/otclientv8/blob/master/init.lua#L25 Add your server ip here: https://github.com/OTCv8/otclientv8/blob/master/init.lua#L17 Like this; Servers = { myserver = "myopentibiaserver.net:7171:772", -- serverName...
  7. imkingran

    TFS 1.X+ Script Map Marks

    Yeah as @Alpha already mentioned, that packet 221 converted to hexadecimal is 0xDD which is being sent here: https://github.com/celohere/forgottenserver/blob/ce2f90e5af49988e4e64ac2cc63d6ed0d913c8c4/src/protocolgame.cpp#L1057 and the lua function...
  8. imkingran

    [OTC] Chat dont att in red.

    I'd rather not download those, is there a github link? Anyways this is part of console.lua in Edubart's repo that is responsible for calling the blinking red color: https://github.com/edubart/otclient/blob/e244ba4775e81a43e7847266638b218869c63627/modules/game_console/console.lua#L554...
  9. imkingran

    [OTC] Chat dont att in red.

    Are you using default Otclient? or Otclientv8 or another distribution of otclient?
  10. imkingran

    TFS 1.X+ Script Map Marks

    Do you have link to engine/source you are using as base?
  11. imkingran

    TFS 1.X+ NPC Addon Problem !!

    @nuelma123 Try changing to lowercase the keywords for Insectoid outfit: 'first Insectoid addon' to 'first insectoid addon' and 'second Insectoid addon' to 'second insectoid addon'
  12. imkingran

    OTClient Cant Login In Game

    Certain ports are not supported by Cloudfare's proxy, like 7171, 7172 https://support.cloudflare.com/hc/en-us/articles/200169156-Identifying-network-ports-compatible-with-Cloudflare-s-proxy
  13. imkingran

    TFS 1.X+ TFS1.3 Spawn npc (on startup) first day of the month

    Add print statements inside the function so you can debug what's going on.
  14. imkingran

    [TFS 1.2+] Kill Monster & Create Portal

    You mean "registerEvent" in login.lua right? What you can do is add print statements inside the script. One directly below the function line to see if it's even being called, and then one after each return true to see where it stops.
  15. imkingran

    TFS 1.X+ [12.00/10.00] 3rd Prey Slot not giving and client exit when character Inspect.

    There is no universal datapack/engine that everyone is using. If you want help you will have to show people your code, link the thread/repository where you got it and then maybe someone could help you. If the place where you got it has it's own thread or a GitHub repository it may be a better...
  16. imkingran

    TFS 1.X Bounty Hunter System

    @Nixdo That looks fine to me, check the other files
  17. imkingran

    TFS 1.X Bounty Hunter System

    Paste your login.lua here
  18. imkingran

    Lua Lady tenebris ultimate

    @aqubjukr You could try setting the creatures speed to a negative number: creature:changeSpeed(-1000) and then return it to normal after the spell is cast: (inside the delayedCastSpell function) creature:changeSpeed(creature:getBaseSpeed() - 0)
  19. imkingran

    TFS 1.X+ spell does not execute area

    @f0lpz local combat1 = Combat() combat1:setParameter(COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE) combat1:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_GIANTICE) combat1:setFormula(COMBAT_FORMULA_LEVELMAGIC, -4.5, -400, -4.0, -400) local combat2 = Combat() combat2:setParameter(COMBAT_PARAM_TYPE...
  20. imkingran

    TFS 1.X Bounty Hunter System

    Then I believe it wasn't installed properly. Go check and make sure you got all the parts added, including the registration of the creatureevent in login.lua, and after you double checked you have all the files then: /reload global /reload talkactions /reload creaturescripts
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