local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_TELEPORT)
local condition = Condition(CONDITION_OUTFIT)
condition:setParameter(CONDITION_PARAM_TICKS, 10000)
condition:setOutfit({lookType = 21}) -- rat
arr = {
{0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0},
{0, 0, 0...