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  1. Helliot1

    OTX Set Npc Skull

    I'm using Otx3, 8.60, But I'm trying to put any Skull in all Npc's... and any tag is not working... @Edit: I'm thinking that's more easy to put in server source, that if creature is Npc, then he will use "X Skull", Right?
  2. Helliot1

    OTX Set Npc Skull

    How I said, this is not working :(
  3. Helliot1

    Compile Trunk 3777 with Visual Studio

    Have a way to compile trunk 3777 with visual studio ? If yes, anyone can explain me ?
  4. Helliot1

    OTX Set Npc Skull

    I can't put a skull in a Npc using OTX.. I put in npc.xml this "skull=green" and "<flag>skull="green"</flag>" But nothing this is working..
  5. Helliot1

    ZNOTE FORUM

    Bump!!
  6. Helliot1

    ZNOTE FORUM

    Hello guys! I'm trying to edit the Znote Forum, but it's difficult, and I can not find the information that I need. One of the things that I wanted to add is an Image to the left of each topic Ex: [IMAGE] 1. Announcements And also a brief description of what that topic would be. Ex...
  7. Helliot1

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    Relax bro, tomorrow I can help you in Teamviewer, PM me
  8. Helliot1

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    I recommend to you, repeat all the process again... Read it slowly... Cause it's a simple error, like a code that you forgot to write
  9. Helliot1

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    I already did it @Il Knight. Look at my sunday post.
  10. Helliot1

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    Hello @Il Knight , this bar is just "appearance", I didn't the functions yet... I'm working on it!!
  11. Helliot1

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    Yes, Margoh. But when I put this in gameinterface.lua it doesn't works :( @Edit: Now it works!! function show() connect(g_app, { onClose = tryExit }) modules.client_background.hide() gameRootPanel:show() gameRootPanel:focus() gameMapPanel:followCreature(g_game.getLocalPlayer())...
  12. Helliot1

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    Hello @Flatlander , I need so much your help, and if you could help me, I'll be so grateful!! I make all this process, and added more tiles on my screen!! But now, I want put some zoom out in the screen, like this My normal client screen and below how I want put my client screen (If you...
  13. Helliot1

    OTClient window doubt

    bump
  14. Helliot1

    OTClient window doubt

    This is my button, but how would I create the button in lua ? When I click in this button, it'll appear a window LoginButton id: optionsButton !text: tr('Options') height: 27 width: 117 anchors.left: HorizontalSeparator.left anchors.top: HorizontalSeparator.bottom...
  15. Helliot1

    OTClient window doubt

    Have anyone to help me in this please?
  16. Helliot1

    OTClient window doubt

    bump
  17. Helliot1

    OTClient window doubt

    if I have a Window, example "inventory" and in this window have a Button, and when I click in the button will open a new window... How I can make it ?
  18. Helliot1

    New window or inventory

    Why you wanna create a new inventory if you already have one and can modify it ?
  19. Helliot1

    OTClient Button Position

    Thanks Ninja.
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