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  1. edubart

    What is the function of otclientrc.lua?

    I created it to do exactly what TheSumm said, test codes, and some custom key bindings. My otclientrc.lua contains a bunch of codes that I use while developing with otclient, mainly defined functions, which I call using the terminal (Ctrl+T) or a key combo.
  2. edubart

    Otclient lights.

    Tarjei have sent me the code and it's already implemented it on otclient master, I think I'm safe to say that lights effects is completely supported by otclient now.
  3. edubart

    Hi! THX

    This is fixed in otclient 0.5.5, download the latest one.
  4. edubart

    [HELP] OTClient Bugs

    Fixed in otclient 0.5.5
  5. edubart

    [Solved]crash on start

    I may have fixed this recently, try the latest version 0.5.5 in the downloads section: https://github.com/edubart/otclient/downloads
  6. edubart

    Suggestion - Ingame Bot

    I'm saying this for the last time again, bot for otclient already exists, but is an additional module, it will never be in the main repository. To use the bot module you must have otclient compiled with bot protection disabled and a bot module, the otclient available in github downloads section...
  7. edubart

    OT Clients - Download - Website!

    Actually I took the modules/addons idea from WoW when developing otclient, to allow player creates addons in Lua just like wow. Otclient at the moment supports 8.1 up to 9.63, unless someone contribute with required changes in github, support for 7.1 won't be implemented. There is no plan to...
  8. edubart

    OT Clients - Download - Website!

    Fot those wanting to "bot" with otclient, there is a bot made for otclient in lua by AndreFaramir in his otclient version, that you can download at: http://server.tibiarpgbrasil.com/misc/bart/otclient-snapshot-win32-20120823.zip This bot is a simple bot that helps playing only (healing...
  9. edubart

    Suggestion New board for Ot Client

    The otclient forum still there, but there are a lot of people spamming, I don't have much time like before to keep the forum clean and give the needed atention, I will take it down at some point. I would vote to create an otclient section here too, this way the community could be more united too.
  10. edubart

    Darkonia: The Revolution ||RPG||Low Rate||Custom Map 100%||Custom Sprites||

    As you can have the first server using otclient exclusively, I'm able to give you some support and priority with any client side issue that you may encounter. Make sure to post any bug in otclient's bug tracker on github or contact me. Invite me too, so I can make sure that things work fine...
  11. edubart

    Introduction to OTClient.

    First otclient has capabilities and APIs in lua to script bots, but it comes by default with a bot protection system, to script bots you must disable this protection by recompiling the client by your self with the configuration "-DBOT_PROTECTION=OFF". A friend have created a bot module for his...
  12. edubart

    Introduction to OTClient.

    I think we have a chance to get it popular once I finish otclient's multi-protocol, the website with lua API reference and then release the first official non-dev version in major otserv websites with a video of course showing all the features. I know people won't even give a try if you don't...
  13. edubart

    jOTS - Distributed Open Tibia Server written in Java

    Cool that you are using my otclient project :) 4 years ago I started developing a world of warcraft server in java with a friend. The project didn't go more than character list login, but a lot of code was done. . Back 6 years ago I developed a fully 3d engine for a FPS game rendering quake BSP...
  14. edubart

    Remere Map Editer For Mobile

    Its running in maemo because thats the only phone I got home and access. But in day that I get an Android, iPhone/iPad (plus MacOS to code for it) I will port to them, the engine is already prepared for that (using OpenGL ES 2.0). While this will not happen soon (I cannot afford to spend that...
  15. edubart

    Remere Map Editer For Mobile

    In the near future it will be possible. Take a look: This is the otclient's engine showing a map in my N900 mobile, its running the first code done for the new Forgotten Map Editor that I am working with fallen. I don't find easy to edit in something so small and with no mouses, so it would...
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