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  1. darkmubr

    [Release] game_store module

    and how did you configure the mod on the server?
  2. darkmubr

    [Release] game_store module

    make it for tfs 1.3
  3. darkmubr

    MyACC "Who is online" shows admin

    The syntax of my code is a bit different: if (tableExist ('players_online')) // tfs 1.0 $ playersOnline = $ db-> query ('SELECT `accounts`.`country`,` players`.`name`, `level`,` vocation`. $ outfit.', `'. $ skull_time.'` as `skulltime`,` '. $ skull_type.' `` `` `` `` `` players`, `` players`...
  4. darkmubr

    tfs 1.2 Pomoc przy premium rune.

    would not it be better to use English as a language? Maybe it was even easier for you to get help. I for example did not understand absolutely anything that was said in that topic.
  5. darkmubr

    request Lua script TFS[1.2]

    @Apollos is the best ever :p
  6. darkmubr

    Action [TFS 1.X] Cursed Chests

    you can do it? It would be something like: 10% chance to open (math.random (1,10) and win the reward without facing the waves.
  7. darkmubr

    Action [TFS 1.X] Cursed Chests

    How about develop a new feature? - It will be necessary to use a key [id: 2087] (which will disappear when it is used). - There will be a small chance (5%) of opening the chest the reward is direct delivery (without the waves). - The reward of the chest will necessarily be the one who used...
  8. darkmubr

    OTClient Food icon does not appear in OTClient

    I think it a smart system, lol
  9. darkmubr

    OTClient Food icon does not appear in OTClient

    Man... i test it with fresh version of TFS 1.3 and OTClient. Make a test too.
  10. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    @Apollos you are the best,
  11. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    If I a summoner player decided to target my summon then I intend to kill it YES. This must continue to exist. What I said is that it does not make sense to summon and I can kill him myself. Third parties must and can kill. Did you understand what I said? So that your last solution does not...
  12. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    I will have a vocation that will make exclusive use of summons, understand? So it's not very smart that I (summoner) kill my own creature. Your solution causes me to be unable to deal damage on my own summon. However, I keep gaining skill because it is possible to target me so that I can abuse...
  13. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    Don't work. With origin == 2 i can attack my summon.
  14. darkmubr

    OTClient Food icon does not appear in OTClient

    what files did you use to test? I used a latest version of tfs 1.3 and otclient or cipsoft client. I believe the server is not sending this information to the client.
  15. darkmubr

    OTClient Food icon does not appear in OTClient

    How do I make the icon (on the client) appear in the health bar? (TFS 1.3 standard, updated) The right thing would be to appear like this: Does anyone know how to fix it? I think this is interesting because it will fix an OTClient bug.
  16. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    @Apollos it worked. But I found a bug. Summon does not take any more damage. But I can target him. This implies that I can train skills infinitely with him (get infinite skills). I think the best solution would be to return with RETURNVALUE_YOUMAYNOTATTACKTHISCREATURE when target him...
  17. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    Wow, it worked. Sorry for my stupidity, lol.
  18. darkmubr

    TFS 1.X+ Dont accept that my Summon receives my damage

    my summon_creature.lua: function onHealthChange(creature, attacker, primaryDamage, primaryType, secondaryDamage, secondaryType, origin) if attacker and primaryType ~= COMBAT_HEALING then local master = creature:getMaster() if master and master:isPlayer() and master.uid ==...
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