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  1. Dynamics

    [7.4] Avesta (fork) - GITHUB PROJECT - OPEN SOURCE!

    yes, the client is extremely inferior, plus if people wish they can just use dx5 on the 7.72 client (idk why you'd want to)
  2. Dynamics

    [7.4] Avesta (fork) - GITHUB PROJECT - OPEN SOURCE!

    wat, nobody wants to use the 7.4 client. use a modified 7.72 client with 7.4 gfx. not hard to modify
  3. Dynamics

    [USA] [7.7 / CUSTOM] Celestia-Realm Playable from EUROPE - SERVER IS ONLINE!

    fuck yeah, people love exploring troll and rotworm caves
  4. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Yeah, probably the best idea. Hope all your work pays off, doubt I'll play cause it's not hosted in USA (300 ping to eu servers isn't worth my time) good luck though, you might even rival tibianic if everything works the way you said.
  5. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Fantastic, you should consider a test server aswell before the final release, I'd hate to see this fail because of bugs that you've missed.
  6. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Consider adding a search box to both aswell, so you can easily check a player
  7. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Great work!
  8. Dynamics

    [USA] [7.7 / CUSTOM] Celestia-Realm Playable from EUROPE - SERVER IS ONLINE!

    Having stages doesn't make it a "war" server. You can have low rate stages lol
  9. Dynamics

    [USA] [7.7 / CUSTOM] Celestia-Realm Playable from EUROPE - SERVER IS ONLINE!

    also you might want to consider having staged exp with higher exp at lower levels. not sure if anyone will play such a low exp server hosted by someone with no credibility
  10. Dynamics

    [USA] [7.7 / CUSTOM] Celestia-Realm Playable from EUROPE - SERVER IS ONLINE!

    put it on otservlist so people who only check there will see it.
  11. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    like http://www.pskonejott.com/otc_display.php
  12. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    add an player online time page too
  13. Dynamics

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    it's in otserv.cpp
  14. Dynamics

    [7.72] OTHire 0.0.1b - Based in OTServ Trunk (Latest)

    //load RSA key std::cout << ":: Loading RSA key..." << std::flush; const char* p("14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113"); const char*...
  15. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Ah fair enough, probably ran into the same problems you did
  16. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Was iryonts version any better? http://web.archive.org/web/20101125082803/http://tibianic.org/
  17. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    http://web.archive.org/web/20060824211948/http://www.tibia.com/home/index.php?subtopic=news Yeah, there's the 7.8 update there using the old website
  18. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    From memory they brought out the new web page with the 7.8 update, or the 10 year anniversary patch (which was after 7.8 anyway)
  19. Dynamics

    [USA] TibiaTales (RealOTs Clone)

    Well it must be, it has the new outfits in that screenshot too.
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