local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 43)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -18.9, 0, -17.9, 0)
local combat2 = createCombatObject()
setCombatParam(combat2...