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  1. Naaano201

    What is wrong with my potion /rune script

    --[[ Runes Script v1.3 by Shawak, Sherlok & Renusek ]]-- local config = { [1248] = {potion = 2268, cost = 6500, backpack_id = 2003, charges = 3}, -- sudden death rune [1249] = {potion = 2269, cost = 6400, backpack_id = 2002, charges = 5}, -- wild growth...
  2. Naaano201

    Solved Doesn't work (whacking driller of fate), help

    local config = { functions = { [10511] = { -- sneaky stabber of eliteness TOOLS.ROPE, TOOLS.SHOVEL, TOOLS.PICK, TOOLS.MACHETE, TOOLS.KNIFE }, [10513] = { -- squeezing gear of girlpower TOOLS.ROPE, TOOLS.SHOVEL, TOOLS.PICK, TOOLS.MACHETE...
  3. Naaano201

    Solved [Elfbot] help!

    press stand near the door, press action and write inside: usegrounditem XXXX
  4. Naaano201

    Talking Signs 9.7!

    offtopic @bybbzan , check your inbox.
  5. Naaano201

    [8.60] Items.otb - unable to load

    You are not using the correct items.otb version. Ask to the forum/person who gives you the 0.4 version.
  6. Naaano201

    [RME] Unsupportect Client viersion! 8)

    File -> New... -> Import -> Import Map...
  7. Naaano201

    Solved Pull lever to buy a item

    http://otland.net/f81/advanced-potion-lever-v1-0-a-47661/ You can edit the script as you want.
  8. Naaano201

    Compiling Bad compilation?

    I didn't change anything just added those two patch on sources ...
  9. Naaano201

    Compiling Bad compilation?

    I think yes, or maybe 2-3min later. Yesterday with 80+ players CPU usage was from 0-5% Today with 20- players CPU usage is from 45-50% The compilation don't show any error. Thanks for your fast reply, Cyko.
  10. Naaano201

    Compiling Bad compilation?

    0.3.6 from publicsubversion Yesterday I was using that version already compiled and CPU usage was from 0-5%
  11. Naaano201

    Compiling Bad compilation?

    I compiled a server with 'fast push' and how to 'not count x-logged players'. All is working fine but all the time the CPU usage from the server is at 45-50% What can be the problem?
  12. Naaano201

    Solved Error on save?

    Shallow = no SAVE: Complete in 0 seconds using binary-tilebased house storage. Shallow = yes SAVE: Complete in 0.904 seconds using binary-tilebased house storage. I suppose that now works, right?
  13. Naaano201

    Solved Error on save?

    Going to try
  14. Naaano201

    Solved Deleting Uniserver

    Another way: restart your computer and then delete the folder.
  15. Naaano201

    Solved Error on save?

    Is there any problem with that script? save.lua local config = { broadcast = {120, 30}, shallow = "no", delay = 120, events = 30 } config.shallow = getBooleanFromString(config.shallow) local function executeSave(seconds) if(isInArray(config.broadcast, seconds)) then local...
  16. Naaano201

    Custom SD rune

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT...
  17. Naaano201

    House Problems

    @Summ I'm using save from globalevents each X minutes. Now I saw that the position from players and maybe items doesn't save too when server crash. Example: I'm hunting demons and get level, now the player saves. Then I go temple and stay like 2 hours, globalevents save all but when it...
  18. Naaano201

    House Problems

    Any other solution?
  19. Naaano201

    House Problems

    I'm having the next problem with houses. Always when I close the server or it crash, all the items from houses disappear. I'm using it on config.lua: houseCleanOld = 30 * 24 * 60 * 60 houseDataStorage = "binary-tilebased" Where can be the problem?
  20. Naaano201

    Windows an ipchanger

    Execute as administrator.
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