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  1. OTcreator

    C++ Spawn BUG in ALL TFS 1.X (distro bug)

    Ok, I'll check it out. I tried changing it only without asking if the spawn larger than one, but then something still happened wrong but I don't remember what anymore.
  2. OTcreator

    C++ Spawn BUG in ALL TFS 1.X (distro bug)

    So set it to 10, then up to 10 mobs will respawn at once - WHY ? Each monster has a specific spawn in spawn.xml and that's how they should respawn. And not , that those that are in the same spawn area respawn either one by one every 60 seconds, or all at once as you change the spawnRate in the...
  3. OTcreator

    C++ Spawn BUG in ALL TFS 1.X (distro bug)

    But this is an incorrect action. If you set spawnRate = 1, then with 10 monsters in the same spawn, you have to wait 10 minutes for all of them to spawn. Each mob has its own spawn interaval, so that it spawns according to what you set in the map editor.
  4. OTcreator

    C++ Spawn BUG in ALL TFS 1.X (distro bug)

    It's sick, do you know why? If you kill a group of monsters in one go, e.g. use UE and 10 of them fall, it will take exactly 10 minutes (60,120,180) to resurrect monster number 10 up to 10*60. You can save yourself with a function from config.lua by changing spawnRate = 10 (then up to 10 mobs...
  5. OTcreator

    C++ Spawn BUG in ALL TFS 1.X (distro bug)

    Hi! While I have already dealt with the duplication of monsters outside the radius, there is still a lime with the respawning of monsters in each of the TFS.If you have 2 monsters in one proficient (large) you kill two at once and one respawns after 60 seconds and the other after 120 only and so...
  6. OTcreator

    Lua Optimization this talkactions.

    I try optimized, but I have problems with functions: for_ , iPairs etc. I don't understand this... Thank you very much.
  7. OTcreator

    Lua Optimization this talkactions.

    Hello! Possible to optimize this talkaction scripts? local function secondsToReadable(s) local hours = math.floor(s / 3600) local minutes = math.floor(math.fmod(s, 3600)/60) local seconds = math.floor(math.fmod(s, 60)) return (hours > 0 and (hours .. ' hours ') or '') ...
  8. OTcreator

    C++ Boss Reward System (Working in 1.4.2)

    Welcome. The script was created by @ohman and customized for BlackTek, which is based on TFS 1.4.2. Unfortunately , some of the changes to BlackTek in C++ caused , that the code can not be compiled (error). Is anyone able to help so that the code is functional in the base TFS 1.4.2? LINK...
  9. OTcreator

    [TFS 1.4.2] Reward Chest System with Common, Uncommon, Rare, Very Rare, Always Available Rarities

    Hi! BlackTek code have many changes on sources. I try add BT Reward Boss System to TFS 1.4.3 but have errors.
  10. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    I threw out those several spawns, left one and enlarged it simply so that one spawn contained all the monsters. The result? There is no duplication of monsters or creating more monsters than there should be in the spawn. You have to look for the cause in the spawn. Surely it is a bug in the...
  11. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    In TFS 1.5 spawn.cpp/spawn.h is not the same. Try kill monsters outside the spawn area (Let them follow you to another place). Try add deathslicers.
  12. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    As far as I can see , it is just adding this feature to create more monsters as there are no monsters in a particular spawn. I do not have this added , I have a pure source 1.4.2 and such circuses happen ....
  13. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    Can you share your spawn.cpp and spawn.h ?
  14. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    Only on old versions like 0.4 I had this and everything worked without any problems.
  15. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    It doesn't matter. I only have 3/2 mobs in one spawn and it happens. I don't kill deathslicers because it's not possible, so they stay and respawn another one after killing e.g. Dragon Lord and HFF. This should not happen - it is a bug. In the old versions everything was fine no matter how many...
  16. OTcreator

    TFS 1.X+ [1.4.2] Duplicate respawn.

    Refresh - BlackTek-Server have the same problem.
  17. OTcreator

    BlackTek-Server Development Thread

    Imbuements not working. Big bug.
  18. OTcreator

    GlobalEvent [TFS 1.x] Power Gamers and Online Time for Gesior2012/MyAAC

    How add this one to MyAcc? No have templete files.
  19. OTcreator

    [TFS 1.X] Bestiary - Task Chat System

    This work with tfs 1.4 ?
  20. OTcreator

    Aktualizacja Ubuntu (ustawienia)

    Cześć, Szybkie pytanie. Dlaczego za każdym razem gdy aktualizuje system na VPS Ubuntu do nowszej wersji, wszystko mi się sypie. Strona , MySQL, PHP wszystko pada i muszę ogarniać to od nowa... Co robię nie tak ? Aktualizuje poprzez konsole komendą apt-upgrade realese. Czy wybieram później...
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