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  1. Under Influence

    Tibia 7.1 Brainstorming thread

    https://www.tibia.com/news/?subtopic=newsarchive&id=223&fbegind=20&fbeginm=1&fbeginy=2003&fendd=20&fendm=12&fendy=2003&flist=00100100
  2. Under Influence

    [7.4] Authentic Real Map - Extracted from TibiCAM files

    You post that in the wrong topic, should have been tibia 7.1 map, all those are fixed with additional stuff!
  3. Under Influence

    [7.1] Real Tibia Map as close as possible

    More Rook updates: ->Fixed mountain to the left of west bridge +1 ->Fixed wolf mountain (again) from very old screenshot ->Pixel perfect area west of potion shop ->Added mountain zone +1 in the ramp next to the west bridge ->Changed roofs for premium shop and oracle ->Removed bridge from the 2...
  4. Under Influence

    [7.1] Real Tibia Map as close as possible

    I just updated Rook to match the minimap, places changed have a circle: ->Also removed ovens nears NPCs ->Replaced rope spot with ladder in Hyacinth house ->Added stones to make the mountains red in the minimap.
  5. Under Influence

    [7.1] Real Tibia Map as close as possible

    Thank you! My zoomed version was very bad! Ill try to fix it tonight.
  6. Under Influence

    [7.1] Real Tibia Map as close as possible

    Damn, I completely forgot about Carlin Depot being narrower Carlin depot and temple house fixed! @rookmap => the resolution is not good enough.
  7. Under Influence

    [7.1] Real Tibia Map as close as possible

    Ok I managed to make the minimap exactly alike in that area without making it unreachable! Do you have any good pixel map of 7.1 Rookgaard surface, without Rookgaard being written over it?
  8. Under Influence

    [7.1] Real Tibia Map as close as possible

    Big update; ->Fixed Orc Fortress according to al222 plus other changes to make the minimap alike ->made area south of Orc Fortress unreachable like the minimap ->Made pixel perfect bushes north of Orc Fortress, former Ghostlands and other areas around Carlin, Ab'Dendriel, minotaur tower, orc...
  9. Under Influence

    [7.1] Real Tibia Map as close as possible

    @al222 Great job! Can you upload here your updated version of the map?. You can be the master of the project now :)
  10. Under Influence

    [7.1] Real Tibia Map as close as possible

    I dont know, but in 7.1 it was already like how it is today. Didnt serve much as Carlin and Ab got their own GS luring anyway from MOLS. 1593850771 I will host a Server but it will 100% custom browser-based. I hope i can finish it in one year, I got some help now.
  11. Under Influence

    [7.1] Real Tibia Map as close as possible

    Thank you! Orc Fortress fixes: ->All changed reported by al222 ->Added wooden floor and poison fields to Orc Shaman House ->Changed walls of north east side Keep up the good work, detective! @al222 The house with the poison fields on your screen also needs fixing! Do you have screen of the...
  12. Under Influence

    Tibia 7.1 Brainstorming thread

    @al222 there was other boxes too, but I think they were empty, the key didnt change at all I think. It was very difficult to get the key, every server save you had to be the first to login at the same time as 10 other people, everybody wanted the key to deny it to others, so they could make the...
  13. Under Influence

    [7.1] Real Tibia Map as close as possible

    Here is the last changes, found by @al222 ->Fixed Rookgaard bridge ->Changed dead dragon corpse ->Removed torch room in Rookgaard Feel free to upload updated versions of the map here, as long as you post the changes you do. I Removed the "UI" from the new version of file, because its a...
  14. Under Influence

    Tibia 7.1 Brainstorming thread

    @al222 Check map thread for updated map with your info. I really appreciate your help. @Loot changes, I cannot prove it, but that's one thing I'm sure that got changed in 7.2 update. They put legion helmet in Rotworms for them to be less OP since its worth way less, and looted Fire Sword from...
  15. Under Influence

    [7.1] Real Tibia Map as close as possible

    All the changes I listed on this thread. Combination of memory + minimaps + screenshots. I admit the fault at Thais Bridge, I always knew something was wrong with it but never found something to prove. The reward only spawned once every server reset, so there is no point of destroying the...
  16. Under Influence

    [7.1] Real Tibia Map as close as possible

    Update with your information! Thanks ->Removed some remaining mountain south of Thais ->Changed Thais Bridge (thanks! I looked so much for it and couldnt find it) ->Changed Thais Temple ->Added stone to DHQ (the gems were a daily spawn) About the rewards I will not put them since they are very...
  17. Under Influence

    Tibia 7.1 Brainstorming thread

    I used to train a lot in Alawars Vault, the minos would never stop coming, when I killed one, another would always take its place without moving, never noticed such a nerf. In 7.2 CIPsoft added Ghostlands in facc area and there was a big backlash because it was available for all accounts and...
  18. Under Influence

    Tibia 7.1 Brainstorming thread

    @Thin Small Fist That might be the overspawn mechanic, where creatures would respawn again when moved away from their home or changed floor. You could fill up the entire bear room with minotaurs, it existed until they removed it on 7.5
  19. Under Influence

    Tibia 7.1 Brainstorming thread

    Actually you can still get those rewards "white pearl, some gp and poison arrows, but this is one of those hazy memories" today, is a daily spawn. Thanks, Ice Rapier makes sense. What about behemoth quest? Mad Made Room, Devil's Helmet Quest?
  20. Under Influence

    Tibia 7.1 Brainstorming thread

    Im pretty sure I'm right about the slime, I remember them being placed in the monster table close to minotaurs. Here is proof: Tibia Library (https://web.archive.org/web/20030612155553if_/http://tibia.4players.de/library/?subtopic=creatures-slime) Those daily respawns can be gotten from the...
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