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  1. Fallen

    An Advanced Snake Game Implementation in C++, OpenGL, and GLFW.

    Didn't lie, just a little busy and got no windows machine ready to compile it on. ;p It's pretty easy to compile, you don't need much libraries (just GLFW3, GLEW, both of 'em are lightweight and should be available on the internet in binary forms). Then use some IDE like CodeBlocks and import...
  2. Fallen

    New Map Editor

    Well, if you wanna try, go ahead and: 1. Clone both repositories on GitHub (OTClient and the map editor) 2. Compile OTClient (follow the guide in their wiki) 3. Move otclient.exe to the folder where you cloned the mapeditor and run it to check if it works Then, here are the tasks (ordered by...
  3. Fallen

    New Map Editor

    Hmm, here are the requirements: - Creativivty is a plus - Have very little LUA knowledge - Knowing how to choose a good size for a widget and position. - Good English knowledge (if you know what I mean) - Knowing how to use Git is a plus
  4. Fallen

    New Map Editor

    Would appreciate some help on the design part, I'll handle all of the code-sided stuff. Just can't handle the designing part anymore, it's so painful to place the widgets in the right place lol. If someone would like to help with the design, please contact me. I'll gladly help with compiling etc.
  5. Fallen

    Stop using mods!

    I assume Evan had a problem debugging a MOD file, so he's pretty pissed and wants everyone to stop using them... I totally agree, they've a really terrible mechanism for debugging (actually, it doesn't have one at all). I remember last time I used one, it crashed the server for a syntax error...
  6. Fallen

    An Advanced Snake Game Implementation in C++, OpenGL, and GLFW.

    Yes, it's fixed =P
  7. Fallen

    Keep one, drop one

    Child big
  8. Fallen

    Keep one, drop one

    Baby crying
  9. Fallen

    Count to 10!

    f0ur
  10. Fallen

    An Advanced Snake Game Implementation in C++, OpenGL, and GLFW.

    NOTE: This was posted intentionally on the Chit Chat board since it does not fit in any way to the Discussion board. Alright, so, just wanted to hear opinions on a Nokia-based 2D Snake Game that I wrote few weeks ago and still in active development (not so active since I work on it when bored)...
  11. Fallen

    Happy birthday to Cykotitan!

    Happy birthday
  12. Fallen

    Lua save/get table values in different files

    Here's one thing you could try but not guaranteed to work, create that table in global.lua or whatever (lib/...) then use it in both scripts. It's not guaranteed to work because I think scripts are ran in sandbox so every script interface runs in it's lua enviroment (action, etc...) to avoid...
  13. Fallen

    New Map Editor

    This map editor is indeed a module for OTClient, so what you need to do is, compile OTClient first using a modern GCC (recommended) version for the compilation to pass correctly. After you're done compiling OTClient just place the executable compiled on top of your mapeditor copy then run it.
  14. Fallen

    Make your own Tibia Client. How?

    Code it or use OTClient and modify it.
  15. Fallen

    New Map Editor

    There is no big difference, but as far as I can tell: 1. No more 3GB of memory needed to open a real map. 2. A better look of the map (just the same as you would see it in the tibia client) 3. Good performance, a realmap won't take as long as it takes to load up on RME (See my main post). 4...
  16. Fallen

    Linux 64bit system or 32bit for TFS?

    It does, but have a look at what Linus said: See also: http://unix.stackexchange.com/a/12071
  17. Fallen

    Storage Problem

    Then _storage is most likely 50k.
  18. Fallen

    Storage Problem

    _storage is not defined and therefore you cannot perform any operation on it (in this case the operation is arthi aka mathmetical)
  19. Fallen

    Linux Urgent - cloning kk

    Show all of your guild commands scripts
  20. Fallen

    New Map Editor

    Yes, you can go ahead and post your requested feature on GitHub issues for later.
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