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  1. vingo

    tfs 1.0 no exp from same ip PVP-E

    Players should get exp from kills, its activated. Im going to have a war server and I dont want people to abuse it.
  2. vingo

    [Sweden] Noobwaria 10.36 Noob war opening 04/04/2014 18:00

    See you updated the map abit, looks better :)
  3. vingo

    [Sweden] Noobwaria 10.36 Noob war opening 04/04/2014 18:00

    I have one but its crashing the server so I don't want to give that out since its not working :P
  4. vingo

    [Sweden] Noobwaria 10.36 Noob war opening 04/04/2014 18:00

    I can just imagine how cool it would be to see a cast system on this server, holy fuck... too bad its almost impossible to get a working one..
  5. vingo

    [Sweden] Noobwaria 10.36 Noob war opening 04/04/2014 18:00

    Ya agree with naxtie
  6. vingo

    Solved TFS 1.0 creaturescript to set a minimum level

    yes Still doesnt work, should 'i put it in compat aswell?
  7. vingo

    Solved TFS 1.0 creaturescript to set a minimum level

    function onLogin(cid) local player, minimumLevel = Player(cid), 13 if player:getLevel() < minimumLevel then player:addExperience(getExperienceForLevel(minimumLevel) - player:getExperience()) end return true end
  8. vingo

    tfs 1.0 no exp from same ip PVP-E

    Is there any way to make this into a script? Another player kills someone from the same ip and gains no exp. I have it for this. function onKill(cid, target, lastHit) local reward = { item = 2152, --ITEM ID! count = 15 -- How many? } if cid ~= target and isPlayer(target)...
  9. vingo

    TFS 1.0 Event script onlook show frags

    Like the title says can someone make me a script that shows how many frags I have and deaths and the same when I look at other people? Thanks
  10. vingo

    TFS 1.0 War scripts lua

    up
  11. vingo

    Solved TFS 1.0 creaturescript to set a minimum level

    data/creaturescripts/scripts/noloss.lua:onLogin data/creaturescripts/scripts/noloss.lua:4: attempt to perform arithmetic on a boolean value stack traceback: [C]: in function '__sub' data/creaturescripts/scripts/noloss.lua:4: in function <data/creaturescripts/scripts/noloss.lua:1>...
  12. vingo

    Reward when killing a player

    local deathListEnabled = true local maxDeathRecords = 5 function onDeath(cid, corpse, killer, mostDamage, unjustified, mostDamage_unjustified) local player = Player(cid) player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "You are dead.") if getPlayerLevel(cid) < 400 then...
  13. vingo

    What is the global.lua function for this?

    function onLogin(cid) local player, minimumLevel = Player(cid), 8 if player:getLevel() < minimumLevel then player:addExperience(getExperienceForLevel(minimumLevel) - player:getExperience()) end return true end
  14. vingo

    Reward when killing a player

    data/creaturescripts/scripts/playerdeath.lua:onDeath data/creaturescripts/scripts/playerdeath.lua:73: attempt to index a nil value stack traceback: [C]: in function '__index' data/creaturescripts/scripts/playerdeath.lua:73: in function...
  15. vingo

    Solved TFS 1.0 creaturescript to set a minimum level

    @Ninja what is the global function I need to add? Please help @Techrlz
  16. vingo

    Reward when killing a player

    <?xml version="1.0" encoding="UTF-8"?> <creaturescripts> <event type="login" name="PlayerLogin" script="login.lua"/> <event type="login" name="FirstItems" script="firstitems.lua"/> <event type="death" name="PlayerDeath" script="playerdeath.lua"/> <event type="extendedopcode"...
  17. vingo

    Reward when killing a player

    nope
  18. vingo

    Reward when killing a player

    I found different scripts but non of them works.. I want something like 1 kill = 1 CC (2160, 1)
  19. vingo

    Reward when killing a player

    Is there anyway this is possible in tfs 1.0 ?
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