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  1. Evan

    tfs question

    If you know what to change to make it support 10.53, then apply those changes to 1.1.
  2. Evan

    Windows what i must write here ?

    It says right in the picture: "Enter the name of your external mail exchangers (mx records) as hostnames not IP addresses"
  3. Evan

    How popular are you?

    10/10
  4. Evan

    Checking players in an area

    < (less than) > (greater than) <= (less than or equal) >= (greater than or equal) == (equal) ~= (not equal)
  5. Evan

    Lua STAMINA/SHARED EXP BUG

    Read his post carefully.
  6. Evan

    Solved [TFS 1.1] onTargetCombat(target) crashes the server

    Wouldn't it be better off using the onUseWeapon() event in the Weapons interface for added damage and more? Furthermore, if I'm correct, onTargetCombat() is really only for targeting creatures. It is called at the moment you target a creature. So, using this, I could repeatedly target/untarget...
  7. Evan

    What on wall?

    Some tapestries are big enough to cover the whole wall, depending on Tibia version of course.
  8. Evan

    Solved stopEvent on death.

    onDeath() happens when the creature dies. onPrepareDeath() happens just before when the creature dies.
  9. Evan

    How to make monster summons follow summoner

    https://github.com/otland/forgottenserver/blob/master/src/luascript.cpp#L4925 Monster* monster = Monster::createMonster(getString(L, 1)); Monster::createMonster(getString(L, 1)); createMonster(getString(L, 1)); getString(L, 1) getString String Get it yet? Hint:
  10. Evan

    League Of Legends Server

    http://leagueoflegends.wikia.com/wiki/Brush Yeah, I'm looking into it. Noticed some things that are wrong. "Opposing units in different patches of brush will not be able to see each other even if they are within normal sight range." Easily fixable, plus I have not done any...
  11. Evan

    League Of Legends Server

    Is this how the grass is supposed to be done?
  12. Evan

    Client Launcher

    Not to take anything away, but it looks a lot like PXG's launcher: However, it's still a decent design.
  13. Evan

    How to make monster summons follow summoner

    game.createMonster()
  14. Evan

    Lua Monster parser

    All you need to do is move: monsters[name].flag = {} outside of the repeat-until loop. I put it below monsters[name].speed = speed near the top. Then change until(i <= #flags.attr) to until(i > #flags.attr)
  15. Evan

    Lua Monster parser

    It was lining up fine, the problem was that you were re-initializing the flag table through each iteration in the repeat-until loop. You are also ending the repeat-until loop prematurely as i (when = 1 initially) will always be <= #flags.attr, just flip the sign the other way to >.
  16. Evan

    Lua Monster parser

    Which ones are not lining up properly?
  17. Evan

    [Request] Illusionist Vocation

    I just use ScreenToGif. Not the greatest in the world; definitely looking for better options though.
  18. Evan

    Possible bug on TFS 1.1 or i fail to understand rates?

    I have made those changes in config.lua and tested it in-game, I'm not getting any skillpoints or manaspents.
  19. Evan

    Possible bug on TFS 1.1 or i fail to understand rates?

    You should still update every file (merge them somehow if you have to), even if you think you don't need it, a lot of the new stuff are additions and fixes. Anyways, this is a very confusing issue you have and I'm not saying you're terrible at English, but I wish you could explain it a lot more...
  20. Evan

    Fast mana/health regeneration

    gainhpticks/gainmanaticks (in seconds)
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