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  1. Worr

    Tibia 7.1 Brainstorming thread

    Found this old screenshot: https://drive.google.com/drive/u/1/folders/1w14PgtBPN4Zxw-j7wlS04xfiiaXupg24 It was definitely in that room, but I can't remember how it used to spawn. If you look at the screenshot you see the box is in a different location, which makes me believe the key was found...
  2. Worr

    Tibia 7.1 Brainstorming thread

    @al222 Probably to distinguish the older rare key to the newer key. Wiki has this change documented as well. https://tibia.fandom.com/wiki/Key_4601 Edit: That was the room I was talking about. Idk why I call it bear room, but as I recall there was a bear spawning in there too I guess. In...
  3. Worr

    Tibia 7.1 Brainstorming thread

    @al222 That's the old location, yes. If I remember correctly the difference was that the old key was a silver key and the new one is a bronze key.
  4. Worr

    Tibia 7.1 Brainstorming thread

    @al222 Also the key for bearroom in the bottom of minotaur cave used to have a pick hole one floor above the floor with the bear room. It was just south of the ladder to enter that floor. I believe you can see traces of this in the hacked cipsoft map (it has some special tiles there).
  5. Worr

    Tibia 7.1 Brainstorming thread

    Here is an official source, albeit a little vague. Should be enough to clarify when monsters behavior was changed, as long as we agree how the mosters worked in older versions. "Monsters are smarter now and use more varied combat tactics. Be careful when approaching stronger monsters!"
  6. Worr

    Tibiantis - reversed old Tibia project - discussion thread

    There is a difference between correlation (game grew bigger, more tools/bots were developed) and causation (the game indirectly promoted botting). Bots were popular in 7.4 too, but not cavebots because they weren't available (at least publicly). I think it's just a preference of lack of...
  7. Worr

    Tibiantis - reversed old Tibia project - discussion thread

    It's just where we ended up. At first people only played 7.6 because that's where OT took off. The transition to 7.72 came naturally when parts of the leaked files were made public, in combination with client support for DX9 and Open GL which made the game run smoother. The transition to 7.4...
  8. Worr

    Tibiantis - reversed old Tibia project - discussion thread

    I wouldn't rule it out though. You're talking about 7.7 and we know for a fact that the luring system was changed in 7.5. "The August 2005 update introduced a new feature where once a monster was taken too far from its spawn point, it would dissapear." and... "Update 7.5, August 9, 2005...
  9. Worr

    Tibiantis - reversed old Tibia project - discussion thread

    Did rookgaard mino hell use to overspawn? I played almost exclusively as a rookstayer during that version and I don't have any memories of that occurring down there.
  10. Worr

    Open Tibia History

    Oh and the URL should be tibia.gamigo.de and tibia.looki.de, probably the former if we're talking about early OT development.
  11. Worr

    Open Tibia History

    If I remember correctly tibia.de forum had an open tibia section. The website has been down for a long time, but lots of the threads are archived on the internet archive if anyone is interested in looking through it.
  12. Worr

    Non-PVP hours?

    Non-pvp hours could easily be (ab)used as a pvp tool, so be careful about how you go about implementing it. Even daily server saves are used as a tool in pvp.
  13. Worr

    Cipsoft are able to take us to court?

    The open sprite pack is something you can contribute to yourself. As long as you follow the rules (e.g not posting other people's sprites) then you can contribute pretty much anything.
  14. Worr

    Tibia OldTales 7.4 [v1.1.0]

    https://tibia.fandom.com/wiki/Updates/7.3
  15. Worr

    Why were people so bad at Tibia in the early years, why?

    One thing you should keep in mind is that TibiCAM didn't capture footage accurately. If you record your gameplay both with a screen recorder and TibiCAM and then compare them afterwards, the TibiCAM will look dumb and slow. Comparing old TibiCAM footage with cams from newer software or even...
  16. Worr

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    @elexer I have no clue what I'm talking about and this is just an anecdote, but I don't think distance is the only thing that counts. Me and my friend play on German servers from Sweden and Norway respectively and he gets like 50% higher latency, but the distance between the countries are...
  17. Worr

    2rec//Mapping thread

    That cellar with the casks looks amazing. It's really cool when you think about the functional space (i.e walkable floor tiles, walls) in contrast to how you decorated it. The two are so different, yet the former (edit) latter doesn't look messy at all.
  18. Worr

    Nostalrius 7.7

    Is the credit to Tinkz/Zakaria in regards to his formula for proper line of sights? I remember he worked pretty hard on that one.
  19. Worr

    Bug with trophies?

    I was awarded the 5 year veteran (or more) yesterday and I registered this user in 2011. It's obviously not a big issue, but I figured it was worth mentioning.
  20. Worr

    [JAPAN] [7.6] PEORA - SINCE JULY 2018

    I love that nick name o_O
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