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  1. televolt

    Windows high synchronization time

    bump
  2. televolt

    Windows high synchronization time

    bump
  3. televolt

    How to edit distance and melee damage?

    you need source edit to modify min and max damage, thats all i know ^^
  4. televolt

    Windows high synchronization time

    BUMP
  5. televolt

    TheImaginedServer & TheImaginedClient (custom TFS and Client) - Updated 1/16/2015

    *Passive monsters, attack only if attacked *Passive Mob, if you attack one monster in a passive mob all monsters will attack you back *Monster level, monsters respaw with random minlvl and maxlvl becoming more powerfull. +hp +attack +spellchance +lootchance ^^
  6. televolt

    Windows high synchronization time

    Bump bump
  7. televolt

    Windows high synchronization time

    Same database but reseted, like a backup. Long long time ago, with the old pc vista, i had this same sync problem and i THINK it solved with some win atualization, servicepack or exorcism and i really dont know why EDIT. i have tested a basic tfs datapack with clean database and sync...
  8. televolt

    Windows high synchronization time

    i was running this same server in my old pc with a normal sync time.(win vista 32 bit) i have changed dlls and exe to 64 bit, new dabase and my new pc is better :/ so i dont think its because of database or sqlite you have any other ideia?
  9. televolt

    Windows high synchronization time

    Bump
  10. televolt

    Windows high synchronization time

    Hello, can anyone help me with this small issue? My "synchronization time" is too slow I'm using a "virgin" datapack, "virgin" database, unique modification is a global map, nothing more I'm using TFS 0.3.7, OTX 2.7, Win 7 ultimate 64bit, 8gb ram, fx 4300 3.8 ghz *TFS 0.2 [30/09/2013 08:02:07]...
  11. televolt

    Solved Offline Training, SKILL_MAGLEVEL not working

    what version? my offtrain have 2 underline, should work for you [18492] = SKILL__MAGLEVEL
  12. televolt

    NPC Ultimate Axe Dealer

    enjoy hahaha sword - http://otland.net/f83/ultimate-sword-weapons-dealer-166706/ armor - http://otland.net/f83/ultimate-armors-dealer-167083/ helmets - http://otland.net/f83/ultimate-helmets-dealer-166995/ amulets rings - http://otland.net/f83/ultimate-amulets-rings-dealer-166837/ boots -...
  13. televolt

    MoveEvent Killing in the name of... boss room

    woh, thx! if something wrong appear i'll notice you! ^^
  14. televolt

    MoveEvent Killing in the name of... boss room

    how to add more bosses and locations in one script?
  15. televolt

    CreatureEvent Kill a Monster to Create a Portal (with Optional Countdown)

    aah u should replace addEvent(remove, v.timeToRemove * 1000) with addEvent(remove, v.timeToRemove * 1000, position) other monsters aren't dying.. edit.. i've added an array and worked ^^ local t = { creatures = {"pythius the rotten", "ferumbras" }, function onKill(cid, target, damage, flags)...
  16. televolt

    Solved No NPC's on new server? [9.80-9.86]

    maybe you should change your map if you are using tfs map :P
  17. televolt

    CreatureEvent Kill a Monster to Create a Portal (with Optional Countdown)

    heey i'm using otx, same as tfs latest revs aaand..
  18. televolt

    CreatureEvent Kill a Monster to Create a Portal (with Optional Countdown)

    simple and usefull! just need to add messages c=
  19. televolt

    Market System

    oh, this is not cool :/ hahaha thx for helping!
  20. televolt

    Market System

    bump
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