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  1. Fallen

    Post your system specs and chat about them.

    CPU: Intel Core2Duo E4700 (2 cores) PCI Information (this includes graphics card, ethernet, etc.): 00:00.0 Host bridge: Intel Corporation 4 Series Chipset DRAM Controller (rev 03) 00:01.0 PCI bridge: Intel Corporation 4 Series Chipset PCI Express Root Port (rev 03) 00:1b.0 Audio device: Intel...
  2. Fallen

    Movie Advices Please =)!

    A Good Day to Die Hard (GDDH)
  3. Fallen

    Desktop Post your desktop!

    ArchLinux + Awesome WM
  4. Fallen

    New Map Editor

    It's working and beta.
  5. Fallen

    Guess the age of the next poster!

    Negative. Next 18
  6. Fallen

    New Map Editor

    That's because the latest OTClient binary is quite outdated. You need to manually compile, it's a pretty easy process (if you follow one of the tutorials in the OTClient wiki). - - - Updated - - - Will you illustrate how can't you edit them? This is pretty confusing. I can't help you with...
  7. Fallen

    Guess the age of the next poster!

    Negative. 17
  8. Fallen

    New Map Editor

    I don't get it either, what's the problem? Are you unable to do anything other than load the map? You can render stuff in your map and save it.
  9. Fallen

    Keep one, drop one

    sexy bitch
  10. Fallen

    New Map Editor

    Just you.
  11. Fallen

    Action Door for speial vocations!

    isPaladin(cid) does exactly the same thing he's currently doing, it doesn't cache or whatsoever you were thinking of. getPlayerVocation() does not do much of stuff that would cause performance issues, it just queries the player id to get an instance of the player then returns his vocation...
  12. Fallen

    Guess the age of the next poster!

    Negative, sir. Next, 21
  13. Fallen

    An Advanced Snake Game Implementation in C++, OpenGL, and GLFW.

    Updates: - Now the food is removed automatically depending on your speed - You die when your health reaches 0 (you start off with 50, decreases/increases depending on how many apple you ate)
  14. Fallen

    Anybody hitting the gym?

    - Eat as much as you can and burn fats at the gym. - Prefer to play a day and rest the other (unless you're going to focus on one muscle per day but that's prolly bad too) - Get someone to help you if you think you can't finish the set with the current weights. (Don't worry, this will help...
  15. Fallen

    Suggestion A gore forum?

    Gore board? Negative, forget it.
  16. Fallen

    New Map Editor

    @Ezzz you would need source code edits for that, so have a look at how the OTBM loader and saver were implemented in the OTClient's source.
  17. Fallen

    Compiling get current player

    Then store the storage value in Outfit and check if he has it in ProtocolGame::sendCreatureOutfit, like so: const Player* player = creature->getPlayer(); if (player) { outfit = player->getOutfit(); .... }
  18. Fallen

    Compiling get current player

    That parameter is made const because you're supposed to pass a numeric constant. Need to see code before saying an appropriate solution, though.
  19. Fallen

    New Map Editor

    Great to hear! ;)
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