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  1. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    all my houses uses the 8.4 stone walls with those doors, dont work.
  2. Tufte

    TalkAction Buying Command [ADVANCED]

    i would say its useless in this case, ye, cuz you can do it more directly without loops
  3. Tufte

    TalkAction Buying Command [ADVANCED]

    why not just write: local items = { [1239] = 3000 -- itemid, price } explode the param, check for ammount or bp keywords, instead of using an own value for bp in table, just check for it in param seperatly.. convert the item-name in the param, to itemid, and use it to find...
  4. Tufte

    TalkAction Buying Command [ADVANCED]

    loops are not useless, they are a must in lua scripting. however, if you can do something effective without using loops, you should always choose that way...
  5. Tufte

    TalkAction Buying Command [ADVANCED]

    ty for script. but i gotta ask a thing: why are so many of the semi-pro scripters on otland doing this: for i, item in ipairs(items) do par = getFullParam(par) if item[1] == 1 then people here must learn that you dont need to loop, to check for a match in a...
  6. Tufte

    City 8.5

    nice map but i feel ive seen it so many times before lol
  7. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    ye whats up with the snow
  8. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    cant remove it...rather show which script gives it... if its rope or something its easy fix
  9. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    so many pointless edits in this version -.- vocations.xml is totally diffrent.. will I still be able to use a vocations.xml file from 0,3,4?
  10. Tufte

    TalkAction Improved Bounty-Hunter System by Tufte

    so you cant hunt yourself? -.- btw check first post fixed errors
  11. Tufte

    TalkAction Improved Bounty-Hunter System by Tufte

    edited my first post, so if you get the result not set error, check the buttom of my first post please. all you have to do, is to replace your lib/database.lua with mine, which is improved by Colandus. if(result == nil) then print("> WARNING: Couldn't load database lib.") return end...
  12. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    ram 3ghz? nice 1
  13. Tufte

    GlobalEvent Lottery System!

    sorry but this: for i, tid in ipairs(players) do is very bad. imagine 350 players online, then everytime its a lottery, you loop 350 players... its no good. you dont really have to loop here, see if you can figure out another way EDIT: if i understood it correct, the lottery chooses 1...
  14. Tufte

    Finally complete!

    nice but whats up with the color man
  15. Tufte

    GlobalEvent [Release] HealthArea

    your script is a waste
  16. Tufte

    [Request] clean script :)

    why not just use my functions? put the cleaner in auto events how hard can it be
  17. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    anyone else who get crash when reloading creaturescripts???
  18. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    what was the point rewriting/removing npc functions? now none of my npcs works and i must use 10h rewriting all my npcs... so pointless
  19. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    so, this server is finally stable now or?
  20. Tufte

    [8.5] The Forgotten Server 0.3.5pl1 (Crying Damson)

    0,3,4 has major crash errors so no, its not stable... it crashes randomly due to an sql-error on playerdeaths.
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