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  1. ATT3

    Lua TFS 1.0 | Reward chest system, some advises?

    My internet was lagging alot, kept getting kicks. Had to share with somebody :D ------------------- Slowly getting forward. local messages = { 'The reward chest will dissappear in 50 seconds. Afterwards you can loot the monster by opening your reward chest at the adventurer\'s guild.'...
  2. ATT3

    Lua TFS 1.0 | Reward chest system, some advises?

    If anyone is interested this is where I got this far: local bosses = { ["demon"] = {dno = "dno yet.."}, ["rat"] = {dno = "dno yet.."} } function onKill(creature, target) local targetMonster = target:getMonster() if not targetMonster then return true end local...
  3. ATT3

    Lua TFS 1.0 | Reward chest system, some advises?

    That's exactly what I thought first, but since I found nothing I didn't even think that it was possible (without source modifications).. :confused: Now when I think about it building something off from XML file could be as easy as it is with PHP. Dno though, never done it. Will definitely try...
  4. ATT3

    Lua TFS 1.0 | Reward chest system, some advises?

    Well, I am trying to make somewhat the say reward chest system as RL tibia has. If you don't know how the system works, here's something: http://www.tibia.com/news/?subtopic=newsarchive&id=2486 My script/system doesn't work like that at the moment, though the goal is to make it alike ;I Just...
  5. ATT3

    Necronia - Discussion

    Looks great :)
  6. ATT3

    Problem on znote layout

    And tfs version.
  7. ATT3

    [Znote AAC] Report bug system

    Awesome system. If somebody needs here is the same script written on metatable: (not using compat.lua) -- Coded by Dark ShaoOz function onSay(player, words, param) local storage = 67081 -- (You can change the storage if its already in use) local delaytime = 30 -- (Exhaust In Seconds.)...
  8. ATT3

    Solved Frags.lua

    As ninja said add quotation marks to line 3 = function onSay(cid, words, param, channel) if (isPlayer(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, "You have a total of "..getFrags(cid).." frags.") end return true end
  9. ATT3

    Solved Frags.lua

    Try adding parentheses before then = function onSay(cid, words, param, channel) if (isPlayer(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_RED, You have a total of "..getFrags(cid).." frags.) end return true end
  10. ATT3

    [10.77][TFS 1.2] ORTS, a real map project

    Yep, not sure if it has been fixed yet though. (it's because of TFS not because of this datapack)
  11. ATT3

    Lua Exchange 10.41 Server Version 10.55

    I upgraded the 10.41 to 10.55.
  12. ATT3

    Lua Exchange 10.41 Server Version 10.55

    Anyone got idea what should be changed? When a monster does health damage the client debugs. First I thought the debug was caused by the "damage" message but "doTargetCombatHealth(0, player, COMBAT_PHYSICALDAMAGE, -5, -5, CONST_ME_DRAWBLOOD)" works fine. It also debugs when you try to heal...
  13. ATT3

    Lua Exchange 10.41 Server Version 10.55

    Sorry, I am running the server on linux.
  14. ATT3

    Lua Exchange 10.41 Server Version 10.55

    Yeah, it works but requires some more changes to make it work "properly" >More things need to be changed. (debugs on certain events e.g player:say, many monsters debug the client (not sure what they do to cause it yet))
  15. ATT3

    Lua Exchange 10.41 Server Version 10.55

    I just followed Summs instructions. Edit. You can get it working by following those instructions, but seems like it requires more work > some new animations etc. cause debug (looking into it now) Though I have to say that I have 0 experience on source side.
  16. ATT3

    Lua Exchange 10.41 Server Version 10.55

    Seems like it's enough(to play), damn these new animations look.. strange? If somebody needs items.otb 10.55: http://www.speedy*****malware.localhost/TBAEG/items.otb Taken from rme build 142. However: TALKTYPE_MONSTER_SAY = 35 > crashes client, TALKTYPE_MONSTER_YELL = 36 > looks like...
  17. ATT3

    Zavar.eu Chaos discuss!

    Without any discounts 72 hours would cost 270 euro, 90 euro per 24 hours.
  18. ATT3

    PVP Poll

    Edron is fun :D
  19. ATT3

    [10.55] RL Map + Roshamuul + Oramond

    What do you mean with fake/copy paste? This datapack has a lot of things that Printers datapack doesn't have - and the other way around. Although this datapack is probably based on Printers datapack.(to fairly old one~)
  20. ATT3

    Interstellar (Movie)

    I expected way too much from the movie, not saying it's bad movie but I wasn't "blown away". But yeah, I watched this movie on horrible quality so that might have something to do with my opinion, or quite a lot..
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