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  1. Leshrot

    Sprites by Saphron

    It's not a matter of opinion, but if it is, I guess you agree with me then: Is it negative to say that an artist should stop picking up ready-made textures and start doing their own work instead of taking the credits from someone else?
  2. Leshrot

    Sprites by Saphron

    The trouble here is the random textures to build the assets, it's not just weird because the style is not consistent, but also something an artist shouldn't be proud of.
  3. Leshrot

    Ochmar, 0 - 365

    Found some very old tutorial that helped me when I was starting my journey as spriter. Made by Titadmarde on WOT Forum (2006~2009). That gave me the first understanding of what AA is. I have to make clear that's a very primitive concept about AA and shading that they had in their time, but...
  4. Leshrot

    Ochmar, 0 - 365

    a) I recommend you to don't do outlines, you'll take minutes/hours to think the outline of something pixel by pixel while you can do shapes with a hard brush in seconds. Work with the inner part, the shape. A silhouette brings more information than lines and you can understand the volume to...
  5. Leshrot

    Ochmar, 0 - 365

    First he needs to learn some pixel art principles (like doing anti-aliasing properly), or he will fail hard as you did using brushes.
  6. Leshrot

    Ochmar, 0 - 365

    @SpookieGamer is right. He won't be able to get nowhere using only 2~3 tones per color as you suggest because he's already doing it, he will just get frustrated. I would recommend you use at least 8 tones per color with a good contrast. Also, search about "anti-aliasing" tutorials, it's kinda...
  7. Leshrot

    Ochmar, 0 - 365

    Very good initiative, I hope you continue it till the end. You have a good design for a beginner sword here, you should apply more colors on it. There are some swords from tibia, that aren't perfect but have a good start as refference: Use the software that most pleases you In general it's...
  8. Leshrot

    Buru Gallery

    You have nice stuff there, but I think you should credit the works/artists that you are using to paint over on these sprites And also start trying to do it all by yourself, I think you're already talented enough to do that.
  9. Leshrot

    Leshrot Graphics Gallery

    My first work for Pokexgames Zoroark for Nightmare World Hope you enjoy it!
  10. Leshrot

    Yusuke Gallery

    Don't worry, it's very nice for a first character. Keep doing, you're coming great. I believe you need to think on the body dimension being composed by cylinders/circles (green), instead of diagonal lines (red). The belt is a great example. And also, it's cool to align everything horizontally...
  11. Leshrot

    [USA] [Custom / OTC] Shadow Realm Online - Relaunch 15/August/2019 10am PT

    Amazing! I've worked with @Ashtar, and I can see he's always striving to the best for the project. Good luck!!! :)
  12. Leshrot

    Some sort of pixel gallery

    Nice Uncle! I actually loved your isketch, I see a lot of potential on it Also, thanks for showing the technical points I mentioned on shading in a pixel art version However, I think the perspective & anatomy still need some fixes, hope it help you guys:
  13. Leshrot

    Some sort of pixel gallery

    Never said it was, I do sprites. Base color placement is okay. Scratch and put pixels randomly for dithering and cheer to it work right isn't. You also should try PS then. People also thought it was easy on my stream, but after I received some PMs asking for help: The criticizes are not...
  14. Leshrot

    Some sort of pixel gallery

    Sorry, but what you're doing isn't a style, nor shading. For example: I took this broly sprite (right) from the internet as an example. Your current "style" (left) consist on base color placement, scratches and a few dithering, we can't call that shading because it's flat. A good enough...
  15. Leshrot

    Some sort of pixel gallery

    Have to say it's the best sprite I saw from you You have a nice start there, but I think you need more attention on perspective and painting. Did a quick edit, hope it helps for study purposes. Fixed most of the perspective errors, worked on a more dynamic pose and improved volume & painting...
  16. Leshrot

    Leshrot Graphics Gallery

    Message me on discord: Leshrot#3866 __________________________________________________________ Mihawk Special Attack Made 4fun yesterday Lower quality due to GIF/video conversion Environment made by Etchebeur for Trinity!
  17. Leshrot

    Leshrot Graphics Gallery

    I do work for Padventures as freelancer, I just post the pics they send to me or the ones I get on their fanpage, if they have Tibia or other servers sprites on their screenshoots, I actually can't control this, sorry I made clear on my post that I did "Mew and Lugia Locker" and received no...
  18. Leshrot

    Iven's Arttxel thread(Bestiary)

    It's always a pleasure to have fun spriting with you guys! :)
  19. Leshrot

    Leshrot Graphics Gallery

    Here's a teamwork between me, Miller and Etchebeur We have been doing livestreams of spriting on twitch, and as our fans asked, we started Escanor and Estarossa from Nanatsu no Taizai Escanor by Leshrot Estarossa by Iven Miller Environment sprites by Erick Etchebeur for Trinity Online...
  20. Leshrot

    First Steps

    I like the helmet, it's a good start. You may use better the 32x32 canvas doing bigger shapes. Foccus the light on the center hanging to northwest, think the armor as a cylinder
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