Seems like you have an older TFS version where cid is passed instead of a player object.
Try this:
local config = {
demonOakIds = {8288, 8289, 8290, 8291},
sounds = {
'MY ROOTS ARE SHARP AS A SCYTHE! FEEL IT?!?',
'CURSE YOU!',
'RISE, MINIONS, RISE FROM THE...