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  1. darkshin

    Programmer Bounty added to grant Object Builder 10.76 Support.

    @Jano I've added some new stuff and did that transparency thing you showed me how to, but when I tried to test it a sad error came up just like of this guy over here: https://otland.net/threads/strange-error-in-otc-with-transparency.238466/ . Do you or anyone know why this is happening? EDIT...
  2. darkshin

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Great! Thank you!
  3. darkshin

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Ey @Jano Ive tried to load the new version using transparency enabled and it returned me the error at loading all sprites. They could not be loaded. Can you enlighten me if I did something wrong or is it a bug?
  4. darkshin

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Sure beastn, he earned it and I do trust you. So, make the preparations so he can receive the money and the community the so waited Object Builder Updated! :D
  5. darkshin

    Programmer Bounty added to grant Object Builder 10.76 Support.

    Nice Nice Nice!! What is needed to be done to the bounty be released? I've donated aswell.
  6. darkshin

    Lua NPC Issues

    Hello Guys!! I am facing some issues regarding to NPCs. I hope you guys can help me figure out a solution for them. ISSUES: 1. Whenever I add a callback to greeting, the npcs don't focus at the player. local function greetCallback(cid) local player = Player(cid) if...
  7. darkshin

    APNG Problem

    Nevermind guys! The converter was shit and was bugging my apng image.
  8. darkshin

    [NEW][MODULE]Store_module

    Very good!! Good job!
  9. darkshin

    APNG Problem

    Hey Guys!! I've created some APNGs to use at the client, but they just don't show. Before I do that, I've downloaded a randomly APNG to do the test and it was showing fine. The image size is within the parent size. All the images are pre loading fine aswell. There's a limit of frames or...
  10. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    How do we do that? like: pointer = nil ?
  11. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    I will check on my onThink Events, as whitedevo said.
  12. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    I will check this later, Well, now I am testing the collectgarbage with the Lua chat >> https://otland.net/threads/tfs-1-1-luascript-channel.229170/ Ive got this print value in console: 4663.22265625 What should this means?
  13. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    Hey guys, chill down. Neon has 4 messages, he's a fake to make you mad Slavi. BACK TO THE TOPIC: I've seen that the memory usage is getting higher in two different timing cycles and with different sizes, while no player is online. Should those be onThink functions at monsters or npcs?
  14. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    So, in this case all local variables are automatically set to nil when the functions meet an end, right?
  15. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    About the global tables, It can only cause a memory leak if the script edit them? What if the global table is just declared and left there to the script consult the variables, because I mostly use these kinds of table: (tableName[key] = value) to declare values like storages and the script take...
  16. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    I have some scritps with these kinds of table, but they are related to quests rewards and daily tasks. I will make some tests on them. By the way I use TFS 1.2 x64. Earlier I've fixed some spells related to the addEvent and the ram usage stopped growing, but considering what you said I should...
  17. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    Do alot of prints at the server console could also cause a memory leak?
  18. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    You mean addEvents that don't check if its target still exists to be done?
  19. darkshin

    Solved Memory Leak ~ 12Gb of Ram Usage

    Hello Guys! Today I've noticed that my server is consuming 12gb of ram. I was wondering why and did a quick search and found that it is related to memory leak in scripts. I wonder what kind of code does that? Do you guys have any examples or any explanation to teach me how to deal with this...
  20. darkshin

    [SOLVED] Game chat text box ins't being selected after login

    I do have the cursor on the screen, but the text box doesn't have it. That is why I have to click at the text box to "enable" writing and it should be enabled since login, I mean, I shouldn't require the click to be enabled. I am not sure if this answer your question correctly XD EDIT: I need...
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