So would one remove
local otswe = {
tp_pos = {x = 1000, y = 1000, z = 7}
}
Then replace
doTeleportThing(cid, otswe.tp_pos, true)
With
doPlayerSetTown(cid, townid)
should that work? Because as it is it teleports the player every time they log in if in premium town or not. You go hunting in no...