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  1. C

    Lua [OTClient] MOD does not close

    This mod is not closing when the player exits the game
  2. C

    [OTC] Support heath bar

    UP
  3. C

    [OTC] Support heath bar

    UP UP
  4. C

    [OTC] Support heath bar

    Is in the skills, type the heath is configured just to show the points and not any progress bar, I was wanting to be put by progress bar more buga always :( This is it / I wanted it to be like this skills.lua skills.otui
  5. C

    [Error - CreatureScript Interface]

    How do I solve it? Can you help?
  6. C

    [Error - CreatureScript Interface]

    This error in the distro when some player dies
  7. C

    [Error - CreatureScript Interface]

    [2:11:13.834] [Error - CreatureScript Interface] [2:11:13.834] data/creaturescripts/scripts/playerdeath.lua:onDeath [2:11:13.834] Description: [2:11:13.834] (luaGetCreatureName) Creature not found [2:11:13.834] [Error - CreatureScript Interface] [2:11:13.834]...
  8. C

    [Error - TalkAction Interface]

    [Error - TalkAction Interface] data/talkactions/scripts/withdraw.lua:onSay Description: data/talkactions/scripts/withdraw.lua:9: attempt to compare string with number stack traceback: data/talkactions/scripts/withdraw.lua:9: in function script.lua
  9. C

    Lua (luaGetThingFromPos) Tile not found

    dofile("./_woe.lua") local config = woe_config local reward = 200000 -- 200k local function EndWoe() Woe.getInfo() setGlobalStorageValue(stor.Started, 0) setGlobalStorageValue(stor.WoeTime, 0) Woe.expulsar(infoLua[2], Castle.salas.a.fromx, Castle.salas.a.tox...
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