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  1. Cesrarr

    Skull skeleton

    Do someone have that those two skull sprite full? Or it build to i see.
  2. Cesrarr

    Fade tile

    Oskar1121 the one from "easy mechanics" was trying sell me that mod for $80 what a joke :rolleyes::rolleyes::rolleyes:
  3. Cesrarr

    Fade tile

    Easy mechanics when you already know how to do it :oops::rolleyes:
  4. Cesrarr

    TFS 1.X+ Client and Server ID

    Thank you!! Worked on tfs 1.3. Also tried use that code in tfs 1.0 but dont worked do you know how edit it?
  5. Cesrarr

    TFS 1.X+ Client and Server ID

    Its possible on tfs 1.3 get client and item id when look an some item? You see a sycamore. Client ID: 2701 Server ID: 2700
  6. Cesrarr

    This new character list

    Funny, he got it and don't shared like he said "Nobody wants make a step by step tutorial, because if one do then all servers will have, but i will. Soon."
  7. Cesrarr

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    I used clean tfs 1.3 build and clean otclient latest source, to test this tutorial to add more tiles to game window. I was testing the fps performance with many monsters on screen with and without zoom, and i got those errors on otclient console and a huge fps drop; On tfs console display...
  8. Cesrarr

    Fade tile

    What a amazing video, gorgeous project! Do you mind in sharing the changes?
  9. Cesrarr

    Fade tile

    Yes, OTC.
  10. Cesrarr

    Fade tile

    Does someone have any idea how this fade system was made?
  11. Cesrarr

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    I changed all AddByte to addByte and it worked, thank you Animera :)
  12. Cesrarr

    [Tutorial] Adding more tiles to game window - Updated 7/6/2018

    I did all the code changes using Tfs 1.3 source, but when i try compile it display those errors: 'AddByte': is not a member of 'NetworkMessage' theforgottenserver c:\users\forgottenserver\src\protocolgame.cpp 2518 My protocolgame.cpp /** * The Forgotten Server - a free and...
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