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  1. Fallen

    Anybody hitting the gym?

    If your body naturally grows then you don't need protein... "Destroy muscles" without taking extra protein that's just stupid logic. Yes, protein does help your body grow better but it's not a must like you explained it.
  2. Fallen

    Linux? Windows?

    Linux.
  3. Fallen

    Possibility Of A Change In Targeting Systems

    Well, there's no onAttack in 0.1. The double !! was intended but I didn't mean it.
  4. Fallen

    Possibility Of A Change In Targeting Systems

    No, it has nothing to do with scripting... The source code edit I provided just checks the player storage, if he doesn't have the storage then he is not an opponent. A small mistake I did was the check "!!val" that was checking if the val is actually true but should be checking if the val is...
  5. Fallen

    Possibility Of A Change In Targeting Systems

    If using 0.1 (aka 0.2), it isn't possible w/o a source code edit (a simple one). Otherwise, use a creatureevent (onAttack) and check if the target's storage is whatever and if the attacker's name is the monster then return false. 0.1 Source edit: src/monster.cpp:364 edit the whole `if' case...
  6. Fallen

    New Map Editor

    Good point, going to implement it as soon as I'm done with the house manager.
  7. Fallen

    New Map Editor

    I don't see any good reason to force walls to be green, since you cannot walk on the wall anyway or what were you thinking?
  8. Fallen

    New Map Editor

    Bumping, I want to feel that people still are looking forward to this Map Editor, I don't wanna feel that i'm doing all this work for nothing. I'm not begging you to comment, just showing some respect would be nice) Latest update: - Houses are now marked with green.
  9. Fallen

    New Map Editor

    Hmm, If I understand you correctly, by customizing the item palette you mean moving items to another tab or making new tab of some items etc? If so, it sounds like a good idea and shouldn't be hard to implement, however, I encourage you to use the issues feature on GitHub so I don't forget to...
  10. Fallen

    New Map Editor

    Hi, Evan told me that Remere was too lazy to update his Map Editor, so I made up my mind and started working on this project again after a long quit. There is _good_ progress from last time (Not major), which you can view on the repository on GitHub Here are 2 new screenshots that I took today...
  11. Fallen

    emiAAC - Laravel 4 with Bootstrap

    How about converting to Python instead of Ruby on Rails?
  12. Fallen

    Keep one, drop one

    gelendizer noob
  13. Fallen

    Keep one, drop one

    fallen pro
  14. Fallen

    sysctl.conf

    My /etc/sysctl.conf is all commented out, offer?
  15. Fallen

    Keep one, drop one

    fat faggot
  16. Fallen

    guild to much sugar Like noobs?

    >>1879070 >>1879070 >>1879070 >>1879070 >implying pandaroho
  17. Fallen

    Linux High CPU Usage

    No, please do: perf record ./theforgottenserver [... should tell you it wrote data to perf.data ...] After it has finished, do: perf report switch to main thread and check what's going which is using most CPU then write output. Do this step for each thread it gave you. NB: You usually need to...
  18. Fallen

    Linux High CPU Usage

    Use a tool like perf. And try to give output that you think is relevant. To install perf on Debian/Ubuntu (most of dpkg/apt based systems): sudo apt-get install linux-tools-common To install on ArchLinux (or Arch* i.e pacman based systems): pacman -S perf
  19. Fallen

    Keep one, drop one

    fat feet
  20. Fallen

    Developer's question about client>server communication

    In order to understand how the server exactly works, you have to have a background on how networking works (asynchrnous networking). OpenTibia uses boost asio which is kind of hard to use and may be painful at the beginning. Here's a simple explanation tree of how this works: Server ---->...
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