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  1. televolt

    NPC Ultimate Shield Dealer

    he buys tower shield for 80k :P
  2. televolt

    Compiling How to do with visual studio?

    try it http://otland.net/f479/compiling-msvc-compiling-forgotten-server-under-windows-easy-way-125178/
  3. televolt

    Monster Ultimate MonsterPack 1.0 [9.70]

    is that i do not have access to the latest revs so i had to do it myself. maybe this will help someone like me hahaha
  4. televolt

    Monster Ultimate MonsterPack 1.0 [9.70]

    all corpses 9.6 :) <item id="18443" article="a" name="dead gnomevil"> <attribute key="containerSize" value="10"/> <attribute key="decayTo" value="18444"/> <attribute key="duration" value="10"/> <attribute key="corpseType" value="blood"/> <attribute key="fluidSource" value="blood"/>...
  5. televolt

    What song are you listening NOW!

    http://www.youtube.com/watch?v=QAF_fth9flE
  6. televolt

    What song are you listening NOW!

    http://www.youtube.com/watch?v=1aqrdCldrzc i need you baby now.. ..close to me
  7. televolt

    Monster Monster Element Reference

    thxx! it is all i need haha
  8. televolt

    [9.6] Quirefang 97+% complete!

    heeey, here gnome base overspawned(sry!!): gnome.zip and all monsters 9.6 but only corrects looktypes(sry again!): 9.6.zip it is all i can contribute for now :/ - - - Updated - - - sry for double post, i dont know how to edit :P EDIT: gnome dp cords: x:32800 y:31770 z:9 warzones...
  9. televolt

    Tibia items game, use the last letter.

    emerald bangle
  10. televolt

    [Mod] Random Item Stats

    ahhh okay, i will do something and post here :D
  11. televolt

    [Mod] Random Item Stats

    sry for double post, but its possible to boost items just in the weapons.xml? because anyone need a boosted mace, rapier and others or create something function that check "banned id" and u put noob itens id :P
  12. televolt

    [Mod] Random Item Stats

    try to use this same functions i've used mock upgrade system if not setItemName then function setItemName(uid,name) return doItemSetAttribute(uid,'article',name) end doItemSetAttribute(itemEx.uid,'article', getItemArticleById(itemEx.itemid)..' +'..(level+1)..slot) 15:02 You see a...
  13. televolt

    Idea passive monster

    Bump :)
  14. televolt

    Idea passive monster

    BUMP anyone? :)
  15. televolt

    Idea passive monster

    hello people! I had an idea to make a monster passive. you must create an NPC that disappears when attacked and instead it a monster is summoned NPC monster X -> if attacked -> puff(npc disappear) summon monster X -> monster X = no target -> puff(monster disappear) NPC monster X is...
  16. televolt

    Svargrond Arena Problem!

    can u post solution?
  17. televolt

    TalkAction deleted thread

    anyone can do it compatible for tfs 0.4?
  18. televolt

    deleted thread

    hey teckman passive monsters is possible?
  19. televolt

    [Mod] Random Item Stats

    mmm see this video and u see YouTube - ‪[mod] random item stats‬&rlm;
  20. televolt

    [Mod] Random Item Stats

    why would I be lying?
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