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  1. darkjav

    [Gesior 2012] TOP Edition

    @Natan Beckman What i need change to work with TFS 1.x?? Thansk!
  2. darkjav

    OpenTibia LookType Generator v2.0

    reupload plx!
  3. darkjav

    Solved TFS 1.2 - Condition Drown bug

    Hello, The drowning condition not dissapear later of step in or step out, on few floors ,under water. This only dissapear when player logout, but if the player have pk, so this become infinite: https://imgur.com/a/6esQo I use the same file that repository on Github of TFS 1.2 local...
  4. darkjav

    [TFS 1.2] remove condition - drown

    @guiismiti How you solved it?, because i try to fix, but not possible. I have this file identical: https://www.diffchecker.com/Gfns8UHo I think that problem is also in movements.xml, on this lines: http://pastebin.com/wRsnPJb4 Please you can check again? I try to fix adding more type...
  5. darkjav

    Tibia 11 Discussion(+Tutorial how to able to use it)

    @Thexamx How you edit the login.php? Because i get: https://imgur.com/a/kPvRO EDIT: I solved, Thanks!
  6. darkjav

    Monster Monsters.xml for RME (97%+ accurate)

    Reupload plx! Thanks!
  7. darkjav

    How do you make creatures walk around certain fields?

    I have the same bug, please help!
  8. darkjav

    Monsters walking on fields - help

    I have the same problem, please help!
  9. darkjav

    UPDATE TO 10.97 TFS

    @alissonfgp You know what byte is missing in the store history?, Thanks!
  10. darkjav

    UPDATE TO 10.97 TFS

    @Fencore Team You know how do it for OTX? thanks!
  11. darkjav

    GlobalEvent Shop System delivery for TFS 1.1+ with Store Inbox

    @malucooo I get this error: [Warning - Event::checkScript] Can not load script: scripts/others/shop.lua data/globalevents/scripts/others/shop.lua:138: 'until' expected (to close 'repeat' at line 9) near 'end' EDIT: I already fix, thanks alot @Gesior.pl :D
  12. darkjav

    OpenTibia SharpMapTracker 0.8.1 by Jo3Bingham

    How enabled for OT server?
  13. darkjav

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    @Lundrial, hello again, i use your sources in the last night and get this crash: Any idea? Thanks!
  14. darkjav

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    Thanks alot, now work fine! :D
  15. darkjav

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    @MatheusMkalo Hi bro, i put the code print(toCylinder, toCylinder and toCylinder:getId() or toCylinder) and i get this in console: nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil nil...
  16. darkjav

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    @Lundrial, @Dyabl0hi, days ago i post it, and not yet get solved this, any solution? Thanks.
  17. darkjav

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    @Lundrial ,@Dyabl0 Hello, this is my player.lua: -- Players cannot throw items on teleports if set to true local blockTeleportTrashing = false function Player:onBrowseField(position) return true end function Player:onLook(thing, position, distance) local description = 'You see '...
  18. darkjav

    [10.95 + Cast] [TFS 1.2] Custom modifications V2

    @Lundrial , thanks for all the work that you put here! i have a question, you know why i can put items inside of store inbox? I add player.lua, and all necessary code..., idk why this allowed put items in storei nbox, please help me. Thanks!
  19. darkjav

    TFS Update to 10.8x, 10.9x series, adding missing features

    @Slavi Dodo Hello, thanks for all the work that you make, i have few questions: 1.- This sources, have "cast system" working? 2.- Another thing, global depot and store inbox are finished?, because you need update main post :D 3.- I think is missing "reward system" feature, you go to added...
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