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  1. Crystals

    TFS 1.X+ Pocket dummy training

    up
  2. Crystals

    The Player stands after death

    in craturescripts I only have one of onDeath: 1730840747 cmd: Lua Script Error: [CreatureScript Interface] data/creaturescripts/scripts/playerdeath.lua:onDeath data/creaturescripts/scripts/playerdeath.lua:6: attempt to index global 'nextUseStaminaTime' (a nil value) stack traceback...
  3. Crystals

    The Player stands after death

    After death, only the corpse should be visible, not the figure standing on the corpse. I thought every Tibia player knew what the screen looks like after death
  4. Crystals

    The Player stands after death

    TFS 142 otcv8 Hello,Maybe someone will be able to help me with this. After death, the character "stands" instead of only seeing the dead body. If someone is standing next to you, they see everything normally. Only the owner sees as on the screen. Does anyone know how to solve this problem?
  5. Crystals

    TFS 1.X+ Pocket dummy training

    up
  6. Crystals

    TFS 1.4.2 Shared Exp

    Hello! :) I found some information on github about how to create shared EXP, but after a few tries I decided it would be better to ask someone :D In party.cpp I looked for how to change shared current to: If the mob has 100 exp: 2 people in party get 50 exp but: (100exp : 2 players) +...
  7. Crystals

    TFS 1.X+ Pocket dummy training

    LOVE! Its work! :D <3 Is there any way to make dummy skill the shield? Considering that he is a "single attacker", because he has protection against moback and players to disappear (which is good in itself).
  8. Crystals

    Food Regen/ skills

    Hi ! :) I looked in condition.cpp where I can precisely change regeneration depending on classes/promotions, but I couldn't find it anywhere. I want to set up: Sorcerer: 2 health every 12 seconds 4 mana every 3 seconds 1 soul point every 60 seconds Master Sorcerer: 2 health every 12...
  9. Crystals

    OTClient Saved position of containers

    Hmmm, I did it, but suddenly a lot of errors appeared when trying to compile such as...
  10. Crystals

    OTClient Saved position of containers

    I saw that it was possible to do it somehow, probably without changing the src :)
  11. Crystals

    Lua Key Ring script

    key ring is an item for storing items such as keys, etc. and is worn in the ring slot
  12. Crystals

    OTClient Saved position of containers

    Hello :) I'm trying to find where or how to set it so that open backpacks are saved after logging out. It's a small thing, but it makes me happy :D Theforgottenserver 1.4.2 otclientv8
  13. Crystals

    Lua Key Ring script

    I'm talking about this :D
  14. Crystals

    Lua Key Ring script

    Hello! :) I'm looking for a script or key ring setting. I don't know how to make it work in the key ring Theforgottenserver 1.4.2 otclientv8
  15. Crystals

    TFS 1.X+ Crash item

    and in the ItemEditor (or elsewhere) how to change that the item is not activated by just clicking, but by clicking (a cross appears) and you click where it is to be used - as in the case of runes?
  16. Crystals

    TFS 1.X+ Crash item

    Hi, I created several items and assigned them to the game. They exist in the game, but I don't know why, when I create them and they fall into my backpack, I can't open it. If I create an item with my backpack open, it crashes my game and gives me the error otclient.log: ERROR: ProtocolGame...
  17. Crystals

    Lua NPCs are not working properly

    Hello! On my Theforgottenserver 142, I have a big problem with npcs :( I noticed that they work, but many of them have some problem in the script, e.g. the travel NPC after writing Hi>Thais (does not reply) but by writing "yes" she is transferred to Thais. Or Arena svarground, the mechanics seem...
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