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  1. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    I forgot to post the patch notes from a few days ago! Server Added Dungeon Tokens as rewards from talisman dungeons; players will now receive a new currency upon completion of dungeons after talisman runs. The number of tokens will depend on the talisman level as well as the dungeon...
  2. Red

    RokojoM's Centre

    Red
  3. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    It's official. Our players won't let us just sit back and keep fixing things. We have to let go of some of the NEW SHIT! Cyntara's first major content update is right around the corner and it's going to be a a phenomenal one. We plan to (fully) implement three new systems, including mining...
  4. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    It has been quite the first week for Cyntara v10! Of course, with tons of changes and improvements come a ton of bugs. What bugs have we squashed in less than a week? Well, almost all of them. Fixed an issue where players were incorrectly being sent down a floor when using certain doors. Fixed...
  5. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    Myself included. Red
  6. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    Back in August of 2016, we teased the idea of a Dungeon System for Cyntara. I wrote the dungeon system, and saw it could be improved on. I decided to completely rewrite the dungeon system. @Diath took one look at my rewritten dungeon system and said... "Hold my beer. I got this." And thus...
  7. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    With v10 coming this weekend, we thought it would be a great idea to showcase the new city made by @RokojoM. To start it off, here's an overview of the ground floor and a screenshot of the new temple which has been merged into the depot. You may have noticed there is no longer a dedicated...
  8. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    Thanks Knighter & Bogart! For those that haven't seen our post "The Horizon" (Yes, we're holding out.) If you're not a part of our Discord chat, you've missed a few Discord-exclusive teasers - fix that! Discord - Cyntara Red
  9. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    Cyntara 10 Character Registration is OPEN! Red
  10. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    Cyntara - Home Red
  11. Red

    [USA] [Custom] ⭐ Cyntara Highrate ⭐ | March 6, 2026

    Guess who's back. Back again. Cyntara's back. Tell a friend! (copyright Eminem) Life has certainly been busy for the Cyntara staff, but we're excited to share with the OTLand community that we plan on a major release coming soon! If you're interested in learning more, check out our Facebook...
  12. Red

    Otland staff

    I'll allow it! Red
  13. Red

    Otland staff

    Staff reporting in. Red
  14. Red

    OpenTibia [RME 3.x] RME Modification 3

    Updated first post. Thanks for yet another painstaking contribution, old friend! Red
  15. Red

    [EVENT] antiTrash - antiTheft system for houses [TFS 1.x]

    You're right, the original code only works if there's one character invited / subowner. The code snippet you provided works better, but would also allow my character "Red" to move an item if their invite list had a character named "Predator" Red
  16. Red

    About Anti-Trump people turning violent

    I didn't read every post on this thread (but when I get some more free time I probably will) but @Flatlander, lotta respect bud; you seem like an intelligent, down-to-earth guy. Can you convince me to vote? Yes, I understand that it's a right but I think it's useless. The electoral college...
  17. Red

    [Game] Code Audit

    The attribute is able to be set without addItemEx. The code you've provided works the same as the code I've provided but in a different way. Unfortunately, the unwanted behavior persists. Ding ding! Unfortunately, this is the only "test" I have for now. I'll try to think of more later...
  18. Red

    [Game] Code Audit

    I'll start with an example! 1. The code produces unwanted behavior. 2. Lua, TFS 1.2. item:setCustomAttribute(ATTR_CUSTOM_CRITICAL_CHANCE, 5) is a custom function. There is nothing wrong in this line. 3. N/A function onUse(player, item, fromPosition, target, toPosition, isHotkey) if...
  19. Red

    [Game] Code Audit

    Hello! I wanted to try to start a game that I haven't seen on OTLand before. The premise is simple: you present a piece of code to the community that is erroneous in one or more ways and the community will reply to your code and point out where the errors are and why. A few guidelines to...
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