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  1. L

    [TFS] Movement bug

    Well, I don't know how many have encountered this bug but I'll explain it here and hopefully someone can fix it. When you move around and do another thing the character gets freeze so either you have to move back to your last position or drag yourself to another position (from your last...
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    The Forgotten Server v0.2rc10 (Mystic Spirit)

    Asked this before, but does anyone know where I can find to edit how far a creature needs to be from the player until it starts to move etc. etc?
  3. L

    [TFS] 2008-02-01 Some LUA Functions

    Yes, and a lot of people such as Larin too :)
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    The Forgotten Server v0.2rc10 (Mystic Spirit)

    Tala, any idea how to edit the distance of monsters seeing you? I monster starts to run towards you when you are around 21 SQM away from it. Thanks!
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    The Forgotten Server v0.2rc10 (Mystic Spirit)

    Could someone please tell me what this is? theforgottenserver0210-debian-etch-amd64.tar
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    [TFS] 2008-02-01 baseSpeed in vocations.cpp for SQL users too

    Oh okey. I don't know. I guess I just looked up how cap is being done and just made another line. I also added a new row in the SQL database. Guess if its not needed then nvm :) I will remove it.
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    The Forgotten Server v0.2rc9 (Mystic Spirit)

    I have the latest and I think monsters are still a bit of stupid :P
  8. L

    [TFS] 2008-02-01 Some LUA Functions

    I don't have any account on OpenLua and never entered their side so _I_ didn't.
  9. L

    [TFS] 2008-02-01 Some LUA Functions

    Which LUA Functions? doCreatureChangeMaxHealth(cid, newHealth) doCreatureChangeMaxMana(cid, newMana) getPlayerSummonCount(cid) getCreatureSummonCountByName(cid, name) Start of the code: luascrpt.cpp Add... //doCreatureChangeMaxHealth(cid, newHealth) lua_register(m_luaState...
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    [TFS] 2008-02-01 baseSpeed in vocations.cpp for SQL users too

    First of all I want to say I have seen this codes in some places but not on this forum (OTServ Codes), so thats why I add it here. I didn't search for this on the forums and adding it here just to get credits, I don't care of it. I'm just here to help perople. What is this code? I think you...
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    [TFS] 2008-02-01 weakness/resistance

    What is this code? With this code you can choose if a certaine vocation should take more or less damage from different type of damage. I will explaine more at the end of this post, after the code part. Start of the code: game.cpp Add... Player* targetPlayer =...
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    [TFS] 2008-02-01 New weaponType

    What is this code? This code wil enable fist as a weaponType. So, if you want a certain weapon to be fist fighting, follow my simple steps. Start of the code: const.h Add... WEAPON_FIST = 8 ...under WEAPON_AMMO = 7, Note to add "," after the "7". items.cpp Add...
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    The Forgotten Server v0.2rc9 (Mystic Spirit)

    Tala, the monsters are fixed, right? I downloaded all the sources yesterday, compiled and tested. I think they didn't run around like crazy creatures :D
  14. L

    The Forgotten Server v0.2rc9 (Mystic Spirit)

    /addskill ragal, level level can be sword, club, fist, magic, dist or whatever :P
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    [TFS] 2008-01-30 Fixed stages.xml

    First off, if this is posted on wrong place, please put it on the right place since I got some other codes coming and I want to be on the right spot. What is this code? It is a fix in the creature.cpp where if you had a summon and killed a monster you wouldn't get the exp rate in the...
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    Healing spells

    Thread is not closed, but someone please do it since its fixed.
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    The Forgotten Server v0.2rc9 (Mystic Spirit)

    Thanks for your reply! Well, healing and the monster damaged is fixed, I had added some stuff to the sources and they were wrong coded so I had to redo them but now its ok. The only thing which is left is the stages.xml and the monsters running around like bored chickens before getting...
  18. L

    doCreatureAddMaxHealth/Mana

    Nevermind, I fixed it!
  19. L

    Healing spells

    NVM, fixed it! Why do I have to change that, what do you know on how many vocations I got? My vocations.xml is 44kb, normal is 6kb.
  20. L

    [Sweden] The Lost Kingdom 8.0 RPG-PVP

    Here we are, the test is up now and running. We have encountered many bugs, but I fixed many of them. Also, I've added some 8.1 features too. More will come in the near future.
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