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  1. kimokimo

    tfs 1.3 onAddItem

    but how do i refer to a certian item or action id from Player:onMoveItem ?
  2. kimokimo

    tfs 1.3 onAddItem

    I'm still testing stuff with tfs 1.3 and i got stuck on this function function onAddItem(moveItem, tileItem, position) did they remove cid from the function? if yes how do i return the creature moving or adding the item?
  3. kimokimo

    Lua scripting

    Hey everyone, What can i work with? I'm more familiar with 0.4 What can i do? Anything from small games to full systems. About the payment. It depends on the script, anything below 30 lines is free.
  4. kimokimo

    Why Tibia is Die?

    tibia now have more players than ever actually the old days had alot of stuff to keep you online like 1- cavebotting. 2- making runes. 3- training your skills. 4- trading your stuff. but now days there is no cavebotting, making runes and they added a way to train your skills offline on top of...
  5. kimokimo

    Creating a teamspeak bot for tibia

    So i thought about creating a teamspeak bot for real tibia but after making the basic functions like (poking all clients at once, pushing all clients to one channel for war purposes, ...etc) all made in LUA. Like x3bot i wanted to make lists for enemies/friends to check if they're online, thier...
  6. kimokimo

    [France] [8.6] Evolera 9999x exp custom War-Evo

    Bump Must try it, there's alot of effort put into the server.
  7. kimokimo

    [France] [8.6] Evolera 9999x exp custom War-Evo

    Good to see it back good luck bro.
  8. kimokimo

    Mapper Searching for serious mapper

    Im not editing anything and ye ill upload another pic of the convo. you been eating for a week.
  9. kimokimo

    Mapper Searching for serious mapper

    huh?
  10. kimokimo

    Mapper Searching for serious mapper

    Don't trust this guy (based on a personal experience)
  11. kimokimo

    [France]Ranger's Arcani |NEW CLASS|BETA|FULL CUSTOM|

    Client is not starting for me is the server down?
  12. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    We are working on the pvp system it's not easy to balance pvp we have to test every tier in pvp and what full damage looks like. Tier upgrading will be reworked instead of breaking all items it will leave the one you started with.
  13. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    Thanks for taking time to write all that, ill read it all carefully.
  14. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    thanks for reporting, it's fixed. the leveld up chars were for testing only and they were removed on start.
  15. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    1 and a half hour left bump.;)
  16. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    Bump starting in 2 days.
  17. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    Arena can be done once every 24 hours now.
  18. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    1- We took that in mind and knights now are tankier but a lot less damage than before. 2- Changed arena monsters for level 3 now could be possible for a mage to solo it if he uses the right strategy. 3- Fixed the experience and the loot of 2k+ door the area require level 1.5k now and each tp...
  19. kimokimo

    [France] Rexonia Evolution [8.6] (Starts 18 Nov 18:00 CET)

    Could you stop assuming things you don't know? how did you know that we only changed temple and tp room we just don't want to spoil server didn't even start yet you know nothing. and go do something better than flaming all servers threads with your negative posts. people are spending alot of...
  20. kimokimo

    Compiling error

    Just when the compile is about to finish and create the engine i get this.
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