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i want help in something
when player stepin searing fire reduced hp by -50%
TFS 0.4
1661800024
Solved.
doCreatureAddHealth(cid, -math.floor((getCreatureHealth(cid) * 50) / 100))
now if your level lower then 60 you will not loss items / experience
function onDeath(cid, corpse, deathList)
if (getPlayerSlotItem(cid, CONST_SLOT_NECKLACE).itemid == 2173)
doPlayerRemoveItem(cid, 2173, 1)
local loss = getConfigValue('deathLostPercent')
if(loss ~= nil) then
if...
i want a little help in combat spells
when i use spells on monster its do combatf on monster and when i use spells on player its do combate on player
combatf= firedamage
combate= energydamage
how i do this ?
Spells =
local combatf = createCombatObject()
setCombatParam(combatf...