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  1. TGYoshi

    own client

    I think this is the most frequently used "client maker": http://**********/customclient . EDIT: >_> otland decided to censor it. http://v a p u s.net/customclient
  2. TGYoshi

    What is an "evolutions" server?

    It simply is a very common start for a server, since it has a full map and it's often based on teleports. Usually for more "fun" servers, but it depends on what you think is fun.
  3. TGYoshi

    Another new map editor (WIP)

    Tiny update: Messing around with the in-editor lighting and admiring the new sprites :3.
  4. TGYoshi

    Complaint G4il

    So you have to post this useless mess on the forum instead? Just report him or so and live on, you're annoying yourself way too much.
  5. TGYoshi

    Which AccMaker?

    Tell me why, if you don't have any argumentation why it's "100% better", then just don't reply.
  6. TGYoshi

    Which AccMaker?

    Sadly, since php isn't that awesome. I've once considered coding one in node.js, but well, didn't care about it :P.
  7. TGYoshi

    Windows Increase max effects on client

    As I've said, I have no idea how to inject stuff, and it's totally pointless to even waste time on it since OTClient is here. You can also just ask them how they did it.
  8. TGYoshi

    Windows Increase max effects on client

    I wouldn't EVER recommend you to recommend two different clients to "customers", it will take TONS of time to maintain both if you're going a tad more complicated. Anyway, I don't know anything about dll-injections, and this is a kinda hacky way to achieve the effect which I do not recommend...
  9. TGYoshi

    Windows Increase max effects on client

    Since we do not have the sources of the original Tibia client you can only change it by things called "dll injections" which suck. Why do you not want to use an open-source version of the client anyway? You still have to provide the download yourself in the end.
  10. TGYoshi

    Which AccMaker?

    Finally someone who also thinks so. I totally agree.
  11. TGYoshi

    Which AccMaker?

    I do not recommend Znote AAC myself. Keep in mind Znote AAC uses several deprecated things (e.g. legacy mysql functions while Geisor uses PDO). It's also pretty new so it's more likely to contain some unfound exploits.
  12. TGYoshi

    Which AccMaker?

    - All depends on your preference. In my opinion they're all pretty bad from a quick look and live experience with Geisor. - Geisor has no known exploits as far as I know. Well, unless you add some insecure script.
  13. TGYoshi

    Do people actually care for a story/lore?

    If it's an interactive storyline it's fun to see, -- but a boring wall of text, nobody cares.
  14. TGYoshi

    Would a "Game of Thrones" - based on show/book - OT be popular here??

    No, because people would like to play Tibia, not something else. Anything too different isn't being played (a lot, you will always get some interested players). It will not be popular, I can guarantee that.
  15. TGYoshi

    Solved How to get how many values is in table.

    local count = #tbl
  16. TGYoshi

    OpenTibia SpellCreator: A graphical spell creation enviroment

    If you use a TFS-formula (which I do not exactly recommend since those settings are indeed vague), you have to specify those parameters for damage calculation. If you don't know what those do, I wouldn't recommend to use them and just use a custom formula since those are probably easier to use.
  17. TGYoshi

    Is it possible?

    No. You can not (at least not easily) decompile the exe where this kind of stuff is "defined" (programmed). There's a project going on known as OTClient ( https://github.com/edubart/otclient/ ), which re-made the tibia client and is fully customizable/open source.
  18. TGYoshi

    Solved Small easy question

    The type in my database is varchar(32), though. It's either some application-side limit or it's "a lot bigger".
  19. TGYoshi

    is open tibia tcp or udp?

    Tcp.
  20. TGYoshi

    OpenTibia SpellCreator: A graphical spell creation enviroment

    Whenever the caster disconnects it should just cancel the spell. You talk about targetted spells, right? (Rune -> Use on also falls under this category)
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