local areaCombat, combat = createCombatObject(), createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, 7)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, 5)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.2, 1...