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  1. Mehah

    OTClient 1.0

    But it's a fork, I opened a PR to keep the official GIT updated. Another thing, I would like to receive feedback from this project, if it was really optimized and etc ...
  2. Mehah

    OTClient 1.0

    I thought about it, but the code is different from the official, it will generate conflicts.
  3. Mehah

    OTClient 1.0

    Unfortunately it will not be in official otclient git , they do not accept my changes and it is likely that you know why.
  4. Mehah

    OTClient 1.0

    As promised, it follows the optimization on name and life bar. Old Version: Tile Optimized Version: Tile, name and lifebar optimized Version: On Battle: It is still possible to optimize much more, because the name and life bar, are being rendered in the same frame, other things that we...
  5. Mehah

    OTClient 1.0

    plz 1- Use GIT to report 2- Make sure you are using the latest revision and without modifying in source code. Sorry, but I couldn't understand anything with this video, I need you to simulate the problem in Tibia, because it is the only place that I will also be able to simulate and test. Thx
  6. Mehah

    OTClient 1.0

    In short, I say to ignore the old code, but since you want an explanation of having two "for" the same vector, it is for the simple fact that order matters. 1- Force Use Thing 2- Common Items 3- Bottom Items 4- Ground
  7. Mehah

    OTClient 1.0

    thx fixed 1593201547 all objects are in this m_things vector, but it is deprecated
  8. Mehah

    OTClient 1.0

    this bug already existed, correct?
  9. Mehah

    OTClient 1.0

    I will put what had in relation to compatibility with older versions and requesting merge with official git from otclient, to avoid future conflicts and create a new branch as @Znote suggested.
  10. Mehah

    OTClient 1.0

    @Fresh #1 this does not happen, tested with the last revision, not forgetting that the test was performed with tibia. you need to adapt the rendering system to your modification. #2 you must put in order to draw grounds first, there is already a separate method just to draw ground...
  11. Mehah

    OTClient 1.0

    fixed plz, use git to report, thx.
  12. Mehah

    OTClient 1.0

    thx, you can report bugs in git, it is more organized and better for me to see. Here: https://github.com/mehah/otclient/issues
  13. Mehah

    OTClient 1.0

    so that was the problem?
  14. Mehah

    OTClient 1.0

    remove line 129 in "mapview.cpp", and see if it solves your problem. this if (!viewport.isValid(tile, cameraPosition)) continue; mehah/otclient (https://github.com/mehah/otclient/blob/62e2ae8d00ff05029d340118eba4745910d025ef/src/client/mapview.cpp#L129)
  15. Mehah

    OTClient 1.0

    I gave a slight improvement, the ideal would be to rewrite the entire light system, but I have no knowledge in openGL, but it is possible to improve even more, is that I did not stop to focus on that, first I need to correct name and life bar. New otClient (for now I think it's good, in the...
  16. Mehah

    OTClient 1.0

    as you already noticed, basically i am reducing the redrawing of the tiles, and yes, i intend to improve by putting to draw only what has been modified, but the question, what is causing the fps to drop so much, are creatures names and lifebar , which are redraw all time. this is what happens...
  17. Mehah

    OTClient 1.0

    it is possible, it will only be boring to do, because there are many rules. With the community united, helping, for sure. Thanks for the tips.
  18. Mehah

    OTClient 1.0

    Fixed, thx 1592888005 Guys, I have great news, I just made a change to take advantage of the rendering cache, the tiles and lights will only be recalculated if there is a change in the screen, there was an increase of more than 400% of fps depending on the situation, of course it still needs to...
  19. Mehah

    OTClient 1.0

    I will take a look. About paypal, honestly, I started the project without thinking about return, just thanks, but I also see no reason not to put my paypal, to take advantage that the dollar is $5.23. 😁 PAYPAL - DONATE
  20. Mehah

    OTClient 1.0

    I come with good news, I got an increase up to 35% in FPS. Before: (815 FPS) After: (1105 FPS)
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