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Search results

  1. Heroid

    Talkaction to remove wall

    TFS 1.2, my bad.
  2. Heroid

    Talkaction to remove wall

    Hey, I'm searching for a talkaction that removes a wall north of me with a specific action id by saying !remove. (player does not need to look north for it to work) Thanks :d
  3. Heroid

    Show Tier onLook

    Hey thanks alot! It's working just as I want now! This is what I tried to do when I was playing around with it but I never managed to get it to work, seems like I missed some lines here and there, thanks.
  4. Heroid

    Show Tier onLook

    Forgot to mention it's for TFS 1.2 btw, but I'll see what I can do with that one tommorow, thanks.
  5. Heroid

    Show Tier onLook

    I'm looking for a function which I can put on the player's onLook script which shows the Tier of EQ the player currently has. If a player has full Tier 1 Set, it would say "Tier: 1" on a player when I look at them. If a player has full Tier 5, it would say "Tier: 5", simple. There's 8 items in...
  6. Heroid

    Psychonaut's Free Scripting Service [TFS 1.x]

    I'm looking for a function which I can put on the player's onLook script which shows the Tier of EQ the player currently has. Let me explain: If a player has full Tier 1 Set, it would say "Tier: 1" on a player when I look at them. If a player has full Tier 5, it would say "Tier: 5", simple...
  7. Heroid

    Protection all % for onEquip and help with creating a table

    Perfect, thanks alot!
  8. Heroid

    Protection all % for onEquip and help with creating a table

    How can I change this so depending on what item I equip it adds different amount of hp/mp. Like this for example: local conditions = { [itemID] = {con = CONDITION_PARAM_STAT_MAXHITPOINTS, value = 100, subid = 100}, [itemID] = {con = CONDITION_PARAM_STAT_MAXMANAPOINTS, value = 300, subid =...
  9. Heroid

    Psychonaut's Free Scripting Service [TFS 1.x]

    Hey, I'd like a script to merge 3 items. You put 3 different items on 3 tiles infront of a lever, when you pull the lever the 2 items on the outer tiles dissapears with some cool effect and the remaining one in the middle gets a unique id and possibly sent to your bag idk. Thanks. :d
  10. Heroid

    Protection all % for onEquip and help with creating a table

    Hey, I'm wondering if someone can help me create a table for this script: local hp = Condition(CONDITION_ATTRIBUTES, CONDITIONID_DEFAULT) hp:setParameter(CONDITION_PARAM_TICKS, -1) hp:setParameter(CONDITION_PARAM_SUBID, 100) hp:setParameter(CONDITION_PARAM_STAT_MAXHITPOINTS, 100) local mp =...
  11. Heroid

    Project X? Maybe... (10.++ XDC)

    Looks amazing! =)
  12. Heroid

    Permanent Magic Shield [TFS 1.2]

    Thank you, works perfect! :)
  13. Heroid

    Permanent Magic Shield [TFS 1.2]

    Hey, I'm wondering how I can make a specific vocation get a Magic Shield automatically on login. Thanks.
  14. Heroid

    Make EQ increase all damage dealt

    How can I make an item increase all damage dealt by % when equipped? (Both weapon damage and spell damage)
  15. Heroid

    [TFS 1.x] Monster pick up item and throw

    Changing this part makes the stones not appear at all anymore under the player after the monster throw them, can someone fix? :)
  16. Heroid

    Change damage numbers to text (example 10000 to 10k) [TFS 1.2]

    Hey I'm wondering if its possible to change damage numbers to text instead. When the damage getting dealt is above 1,000,000 it would say 1m instead and then 1,1m 1,2m etc... Is that possible?
  17. Heroid

    Changing Level Cap [TFS 1.2]

    Yeah I've been thinking about it but the thing is I'm not sure if I want to rebirth before level 70k anyway, but I'll definitely consider it. :) I will probably have to learn to edit source sometime anyways.
  18. Heroid

    Changing Level Cap [TFS 1.2]

    Hey, I'm currently playing around with an OT server I'm making and I stuck upon a problem with max level being capped at 71157. I'm wondering how I can raise this level cap, to let's say 1 million for example. All I know is I have to edit the source but no further than that, I have also never...
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