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  1. M

    Action Exercise Dummy for TFS 0.4 :o

    1) How can i set skills upgrade more slow? Could i change local skillTries = 7 --# tries by blow To local skillTries = 5 --# tries by blow ???
  2. M

    Action Exercise Dummy for TFS 0.4 :o

    Oh i didn't know, thanks U didn't answer 2 things to me: 1) How can i set skills upgrade more slow? Could i change local skillTries = 7 --# tries by blow To local skillTries = 5 --# tries by blow ??? 2) How to shot with spear effect? Paladin weapon just looks like the knight, don't shotting...
  3. M

    Action Exercise Dummy for TFS 0.4 :o

    2 others things: 1) When i use the mage weapon to train shows this error: [16:19:48.987] [Error - Action Interface] [16:19:48.987] data/actions/scripts/exercise_dummy.lua:onUse [16:19:48.987] Description: [16:19:48.987] data/actions/scripts/exercise_dummy.lua:44: attempt to call global...
  4. M

    Action Exercise Dummy for TFS 0.4 :o

    THANK YOU, you script is amazing! But it growing skills too fast, even with: [5777] = { skillRate = 1, skillSpeed = 1 }, How can i get it more slow? Should i change local skillTries = 7 --# tries by blow To local skillTries = 5 --# tries by blow ???
  5. M

    Action Exercise Dummy for TFS 0.4 :o

    Not working here, i think i'm doing something wrong, in game is showing: You cannot use this object. <action actionid="7998" script="exercise_dummy.lua" />
  6. M

    TFS 0.X Exercise Dummie to 8.6

    I don't know how to do it, i found this script on forum (it was a try)... Could u help to fix, make a base or even make the script to the community? Pretty sure a lot servers would use a Exercise Dummies/xercise Weapons for 8.6
  7. M

    TFS 0.X Shows how many tiles have in the house

    Now i even tried to make clean and recompile again, same thing 13:25 You see a closed door. It belongs to house 'Unnamed House #1'. Nobody owns this house. It costs 3900000 gold coins. I'm using the updateDoorDescription like u said in my house.cpp void House::updateDoorDescription(std::string...
  8. M

    TFS 0.X Exercise Dummie to 8.6

    Exercise dummies are a new funny way to train in servers 11x but there isnt such a thing in 8.6 servers, even that this not need change nothing on graphics But i'm not good enoght to do it alone, so i need some help to make it work and if others servers want to use be free to use I was thinking...
  9. M

    TFS 0.X Who cast the field/wall

    Working!
  10. M

    TFS 0.X Shows how many tiles have in the house

    No errors or warnings, but when i look on door it not shows the tiles 13:28 You see a closed door. It belongs to house 'Unnamed House #1'. Nobody owns this house. It costs 3900000 gold coins.
  11. M

    TFS 0.X Shows how many tiles have in the house

    Same thing :( tfs build options: g++ house.cpp CXXFLAGS = -std=c++03 -Os -fomit-frame-pointer -Wall -Wextra -Wno-strict-aliasing -Wno-unused-parameter -Wno-array-bounds -pipe -I/usr/include/libxml2 -I/usr/include/lua5.1 -I. -DHAVE_CONFIG_H -D__USE_MYSQL__ -D__ENABLE_SERVER_DIAGNOSTIC__...
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