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  1. Sportacus

    Is having a cast system essential in an otserver?

    I kinda find the cast system to be a relic of the past given the success of both twitch and livestream for streaming and how they are both superior in almost every way compared to using the cast system. The only benefit of it, is to see who in the game is currently streaming in a fast and...
  2. Sportacus

    OTClient Graphics Discussion (Anyone out there more knowledgeable than me?)

    Not being able to select a target in the dark should be intended behavior, as you can't see it. Not being able to select a target under a roof is a problem of prospective, and is a ''bug''. The combat window has always seemed a bit like cheating to me, as you should just rely on what you see...
  3. Sportacus

    [Custom] Supernatural Online

    I know nothing about Supernatural, but I have heard people say good things about it. But it is always nice to see people working on custom projects. Plus the Tibia map of North America made me laugh
  4. Sportacus

    Generating maps?

    Just checking in on this..
  5. Sportacus

    Opinions on Health Bars

    This is a game design topic that I often think about, and wish to hear what others think of about it. I firmly believe that health bars drastically alter the behavior of a player, and the play style they use. There are 4 major systems health bars are present in games, and they are : Always...
  6. Sportacus

    Using BTC to help server payments

    I've stopped following bitcoins closely after I sold the majority of my bitcoins in late 2013 (around November, during it's historical highpoint), and I had a lot of issues of actually getting my money off of Mt Gox during that time, took me a few months to actually get all of my money. Glad to...
  7. Sportacus

    Using BTC to help server payments

    One thing about bitcoins people forget about is the time it takes to convert it / sell it to get back into your standard currency. I think it would be unethical to make a OT client that doubles as a miner and it would be too slow anyway. But that would be a way that to do it Instead look into...
  8. Sportacus

    Generating maps?

    This is the most important thing. As game creators, it is important that we retain the ability to create interesting and thought provoking content. When we just soley rely on randomization, it takes away from the ability to make content that has ''logic''. The player should be on his toes...
  9. Sportacus

    Generating maps?

    Roguelike games (such as Rogue and Nethack; and roguelites such as Binding of Isaac) randomize the maps on every play, and it is one of the major attractions to the genre in general. The appeal that every time(or everyday) you go somewhere and it being different, is enough to carry a game...
  10. Sportacus

    New Sprites Using 3d

    I can't tell if you guys are serious or not.. well, the frostbite comment is obviously a joke... but I would support a game that has Tibias features (top down, tile based, look/use/move item system, having movable items in the game world, no instances/load screens, etc) regardless of the engine...
  11. Sportacus

    saveMap function, saves it to a new .otbm

    Every time I try to use this, I get a HUGE file, and it doesn't even load in RME
  12. Sportacus

    [10.90] OT MADNESS REVIVAL PROJECT

    Well, good luck with this! I know there were quiet a few fans of the server at one point.
  13. Sportacus

    Elven Language

    This could actually be really useful. Do you also have an Elven alphabet? There are some characters there that aren't standard. I would also like to ask what rules did you follow when making words? ... or did make this, or get it from some place? Are there any grammar rules when making a...
  14. Sportacus

    TFS 1.x Ingame Account Manager [Searching Testers] UPDATED

    Security reason? I don't really understand, care to explain? The reason I stated a max word limit, so players couldn't have plainly annoying names like ''A B C D E F G H I J K L M", because with a character limit of 25, that name would still be legal for use. I guess I should have called it...
  15. Sportacus

    TFS 1.x Ingame Account Manager [Searching Testers] UPDATED

    Some suggestions: 1. An option for the password to be generated for the player. Now, I understand people like to pick their own passwords, but there is a problem with people using the same password for EVERY game/website they use. This leads to many players having vulnerable accounts, and can...
  16. Sportacus

    Expert PvP - Beta Release

    Fantastic work. I know people have been really down on the expert PvP that CipSoft made, but I think it's a pretty interesting option that allows for people to ''opt out'' of PvP, and not get effected by other players while they are outside of the conflict. This would also help out non-real...
  17. Sportacus

    Grand Line Adventures

    What a great trailer, sad that I am not interested in One Piece, but best of luck to you guys.
  18. Sportacus

    A new Looting system!

    I don't really see this as really replacing looting, but rather just adding a more indepth skinning system. Which is perfectly fine, I'd rather creature products be moved to skinning rather than dropping inside of the corpse of a monster. Adding a skinning skill allows for players to work...
  19. Sportacus

    [Germany] [Custom] Necronia ❂ Open-Beta Now

    Just wanted to say thanks for all the hard work, and I hope you get everything working smoothly soon™.
  20. Sportacus

    Xikini's Free Scripting Service. [0.3.7 & (0.3.6/0.4)]

    Sent you a PM. Also, the pay out is suppose to happen automatically, added directly to the bank account at whatever time frame interest rates are paid out. (Probably would be best to handle it on server start up, but that is expecting that the server has a daily server save.)
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