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There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
People disregard the OTClient right away after they see that candybot doesn't work very well.
They will all normally like how you can use both sides of the screens for windows, they will like the improvements made to the minimap, but as soon as they discover that the cavebot is crap, they close...
I hope you do realize that this commit you made completely breaks the OT client, and makes it unusable.
.otmod and .otui files can't have tabs in them or else they won't load.
I appreciate the effort and enthusiasm you have for wanting to make the OT Client better, but you gotta think these...
I have tried combat as a normal player, and like I said, I haven't had much issues on normal Tibia servers. On non-custom clients, the only time I experience any lag is when trying to use bot features.
I've also played Necronia with no lag issues and that is built off of OT client.
I have...
Some comments.
1. The OT Client is not that laggy. - I've been able to use it on servers with no real issues, no real lag or hang ups.
The only times I've experienced lag on the OT client is on highly custom servers that do not resemble real Tibia, and normally that is a conflict of the server...
I'd be willing to help write up some NPCs dialogues and pitch some story ideas your way.
I played your servers in the past, and really enjoyed them, wouldn't mind helping out a little bit.
The rebirth system allows a player to continue to better their characters because their starting intrinsic states increase on rebirth.
This allows players to pretty much play and progress indefinitely.
When you hit a 'max level' you can't make your character any better and the game feels 'over'.
Nah as in what?
Do you like the fact that the client is the thing preventing you from fighting/killing someone, and not skill or supplies, or even raw power?
We've discussed this extensively before, but I like this prototype.
It should take time to climb the stairs, be interrupt-able (meaning another player can stop your climb), and you shouldn't auto-lose target just because your target moved up or down a floor.
Targeting should persist through...
All I was meaning to get at is, is that Tibia and League fill the same 'hole' in a person life, and that is an online hobby that happens to be a video game.
Most MMOs are played like hobbys, and not video games.
A person can own the whole library of Wii U video games, but none of them will...
No, it doesn't.
There are video games that I love and adore, such as Popful Mail on the Sega CD and Guardian Heroes on the Sega Saturn that I have gone out of my way to get actually get the physical copy in box.
BUT, neither of those games I could call a 'hobby' or a 'life style'
I couldn't...
First time ever I won't be the one typing the most.
Tibia and League have 1 core thing that is similar, and is why LoL is the 'new' Tibia to some people.
Tibia and League of Legends are hobbies, and not really video games.
You play both for countless hours, there is a 'culture' to both which...
Hey, just interested but, who are you?
I was staff on Collasper as well, friends with Mike/Guthead, Vaka, Akari etc etc
The name Yudrig doesn't ring a bell at all, so I guess thats just a new name
I was just stating that .dat and .spr files are used outside of just Tibia, probably didn't make that very clear.
But yeah, it would be great that if we just had one file for all the metadata, instead of breaking it up into 3 files (4 technically if you count the items.xml).
And I also...