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  1. Ninja

    Downgrading TFS 1.2

    It sounds like you might have skipped a few things here and there. Here is an old 1041 patch I created quite some time ago: 1041 downgrade · GitHub (Perhaps it can be of some help).
  2. Ninja

    Imbuiment System tfs 1.2

    Blame the developers for not crediting your work, and not the consumers (very much like this guy).
  3. Ninja

    Linux Complicate server [10,9~]

    Stian's Repack will unfortunately not work with TFS 1.x. However you can download precompiled binaries from AppVeyor (for those who don't want to go through with the whole compilation process), or follow this compilation tutorial for Windows (Recommended if you plan to apply modifications to...
  4. Ninja

    Compiling XP Gain Rate (client) TFS 1.2

    This exactly the reason as to why I uploaded the patch in the first place. You shouldn't have to resort to additional source modifications like that when you already got the opportunity to manipulate boost values in Lua. Available methods: registerMethod("Player", "getBaseXpGain"...
  5. Ninja

    Feature Simple passive monsters

    A few minimalistic changes is all you need for TFS 1.3 support. e.g. monsterType->isPassive to monsterType->info.isPassive mType->isPassive to mType->info.isPassive
  6. Ninja

    [TFS 1.3][C++/Creaturescripts] Monsters - Non Agro.

    Feature - Simple passive monsters
  7. Ninja

    Editing posts

    We discovered a recurring pattern recently where individuals had removed their content, and we very much would like to preserve the content that is being uploaded to the Resources sub-forum. That's understandable, but please report the post(s) you want to update :)
  8. Ninja

    Compiling Compiling on Mac OS X

    Have you installed OpenSSL (brew install openssl) onto your system? If that by any chance doesn't work, try following the steps provided here: Can't compile on Mac OS X · Issue #793 · edubart/otclient · GitHub
  9. Ninja

    Linux Some quest didnt have loaded

    Open said file and execute its content by using the function dofile, e.g. server/miscellaneous.lua at master · orts/server · GitHub. Fortunately that's not your issue, the issue here is that your 051-storages.lua is outdated.
  10. Ninja

    [8.0][TFS 1.x] Realera - Real Map

    Hi again, I never stated this to be a completely functional data pack, so you should expect some issues (after all, it's an old incomplete project). The included source code may not be functional at all (I never tested it, nor did I ask Printer if it were), but you can download an alternate...
  11. Ninja

    [8.0][TFS 1.x] Realera - Real Map

    Hi, This is an old real map project by @Printer. I received this project from him one or two years ago, and I haven't done anything with it ever since (essentially it's just collecting dust on my hard drive). Since I've got his permission to do whatever I want with this, I thought I would share...
  12. Ninja

    Windows TFS 1.2 Changed Mana & HP ticks in Vocations.xml no change

    That's not true. He or she need to clear players conditions. Here is a query for you (run it in phpMyAdmin when there are no players online): UPDATE `players` SET `conditions` = ''
  13. Ninja

    Lua RESET SYSTEM

    Greetings, You can easily add something like that by modifying the contents of the Player events 'onLook' & 'onLookInBattleList' (which you find in the events directory). onLook (below L6): if thing:isCreature() and thing:isPlayer() then description = string.format("%s\nResets: %d"...
  14. Ninja

    Solved Best distro for 8.6?

    I suppose it will suffice as a distribution to begin with but do not get ahead of yourself. It probably contains issues here and there, and the git branch hasn't been updated since 4th Feb, 2016 (which means it hasn't been rebased against its origin master branch for a year!). I should probably...
  15. Ninja

    [TFS 1.2] Ingame Store History

    I told you to change both, not just one of them. msg.add<uint32_t>(page); // currentPage msg.add<uint32_t>((storeHistory.size() > entriesPerPage) ? 0x01 : 0x00); // pageCount
  16. Ninja

    [TFS 1.2] Ingame Store History

    You should change the types for these two: msg.add<uint16_t>(page); msg.addByte((storeHistory.size() > entriesPerPage) ? 0x01 : 0x00); The client expects two unsigned integers (uint32_t). I believe this change were implemented in the 10.97 update.
  17. Ninja

    [TFS 1.2] Ingame Store History

    Come on, how do you expect to get help when you don't even include sendStoreHistory? :rolleyes: P.S. Please use an appropriate title next time, hopefully a more descriptive one (as C++ debbug doesn't really indicate that you're having trouble with the ingame store).
  18. Ninja

    Solved !shop command not working

    Znote AAC offers up to three different script versions (0.2, 0.3, and tfs 1.0). Why didn't you pick the script that matches your server version?
  19. Ninja

    Solved ZNOTE AAC, help with SQL query (JOIN thing)

    Perhaps something along the lines of: SELECT `zfp`.`id` AS `post_id`, `zfp`.`thread_id`, `zfp`.`created` FROM `znote_forum_posts` AS `zfp` LEFT JOIN `znote_forum_threads` AS `zft` ON `zfp`.`thread_id` = `zft`.`id` ORDER BY `created` DESC LIMIT 10;
  20. Ninja

    Mtibia owner scam - Kito2

    You could probably have achieved a better end result if you had discussed this privately instead of dragging this to the public. I honestly don't see any reason for us moderators (or administrators) of OtLand to get involved, and act as judges. When providing a service, it's your responsibility...
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