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  1. Ninja

    [France] The OX Server 10.95 | Starts 19.06.2016 15:00 CEST

    The thread will remain closed until further notice. If a representative of OX Team wishes to reopen the thread, simply report the opening post.
  2. Ninja

    Xinn's Corruption & Discrimination

    It doesn't matter if he was willing to help users or not in the Support Board, he was banned on his other account (Codex NG) for obvious reasons. He is welcome back to the forum once his original banishment has been lifted. You are not permitted to make additional accounts to evade a banishment.
  3. Ninja

    [France] The OX Server 10.95 | Starts 19.06.2016 15:00 CEST

    No one from OTLand's staff has logged in on your account, and never will under any circumstances. The IP address that you are currently posting from corresponds with the one that was being used last night. Please take responsibility for your own actions, and don't blame others when things go south.
  4. Ninja

    Can anyone recommend me some good TV shows?

    Season 2 will start airing in July. :p
  5. Ninja

    Can anyone recommend me some good TV shows?

    The Flash, Daredevil, GoT, Silicon Valley, Suits, Breaking Bad, White Collar, Mr Robot, House Of Cards ~.
  6. Ninja

    Lua TFS 1.2 Potions real animation

    You can do something like this: local position = target:getPosition() for _, tmpPlayer in ipairs(Game.getPlayers()) do if tmpPlayer:getPosition():getDistance(position) <= 1 then tmpPlayer:say("Aaaah...", TALKTYPE_MONSTER_SAY, false, tmpPlayer, position) end end
  7. Ninja

    Celesta Thread

  8. Ninja

    Celesta Thread

  9. Ninja

    Compiling Problems compiling Ninja's "TFS 1.2 8.6".

    You are not supposed to copy plus/or minus signs, so remove those, and you should be good to go.
  10. Ninja

    Compiling Problems compiling Ninja's "TFS 1.2 8.6".

    Hi there, Add the following changes to your lockfree.h, and hit the build button!
  11. Ninja

    Celesta Thread

    Looks fun. Can I join? :cool:
  12. Ninja

    Solved Script Error

    You seem to be aware of the issue, but you're not addressing it in your own script. Why? lever[item.actionid] is obviously returning a nil value in this case (undefined table key), and you cannot access table variables with nil (e.g, nil.coin_count or nil.item_to_give). That's why, it's...
  13. Ninja

    Solved Loginprotocol Multi-World Protocol >= 9.71

    You can do something like this: https://github.com/Milice/forgottenloginserver/blob/313a5680cefed60b0051213fbef951caaac6b0f8/src/protocollogin.cpp#L115-L130
  14. Ninja

    Team TibWoW Team

    Cleaned the thread a bit. Please continue the discussion somewhere else.
  15. Ninja

    Problems with script tfs 1.2

    local tmpPlayer = Player(cid) if tmpPlayer then -- some method end I also suggest that you take some time to rewrite this script of yours. Not sure why you're using Game.getSpectators, Game.setStorageValue, and addEvent for startsBoss. -- Edit -- You should never pass Userdata objects...
  16. Ninja

    Problems with script tfs 1.2

    Look at the error message carefully. "Attempt to index local 'player' (a number value)", this occurs when the script is trying to use a Creature method (Creature.say) with a numeric value, and why does this happen? Well, you're passing Player ID to the function startsBoss, and you're not...
  17. Ninja

    Delete npc tfs 1.2

    local npc = Npc("someName") if npc then npc:remove() end
  18. Ninja

    Few script bugs tfs 1.2

    It becomes a nil value because it were incapable of finding an item by id 8641. That's why it's important that you verify whether the item exists or not before you proceed to check its action id, and other things. local config = { [50108] = {actionId = 50122, wagonPos = Position(32696...
  19. Ninja

    Few script bugs tfs 1.2

    Don't forget to update your shovel script as well, since it's supposed to transform the wagon to item id 10037, and not create item id 8749 on top of it. local config = { [7131] = {directionOffset = Position(1, 0, 0), endPosition = Position(32717, 31492, 11)}, [10037] = {directionOffset...
  20. Ninja

    Solved C++// MONSTERS THAT CAN'T BE BLOCKED THE SPAWN

    What is the default value for isCannotBlock then?
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