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  1. GSMaster

    Fix/Patch Level instead of world name on character login (Help)

    as it did in my last post? getStringComparisonOperator() ?? i write: getStringComparison() What, but show the error.
  2. GSMaster

    Fix/Patch Level instead of world name on character login (Help)

    try: uint32_t IOLoginData::getCheckPlayerLevel(const std::string& name) const { Database* db = Database::getInstance(); DBQuery query; query << "SELECT `level` FROM `players` WHERE `name` " << db->getStringComparison() << db->escapeString(name) << ""; DBResult* result; if(!(result =...
  3. GSMaster

    Fix/Patch Level instead of world name on character login (Help)

    try this (no test!) iologindata.cpp (end) iologindata.h (under uint32_t getAccountIdByName(const std::string& name) const; ) and protocollogin.cpp change: to
  4. GSMaster

    Feature [creatureEvent] onMove very advanced

    change (game.cpp): TileItemVector* items = fromCylinder->getTile()->getItemList(); to const TileItemVector* items = fromCylinder->getTile()->getItemList();
  5. GSMaster

    Super Anti MC {need help}

    try: local storageCountKill = 75114 function onKill(cid, target, lastHit) if isPlayer(target) then local killCountPlayer = getCreatureStorage(cid, storageCountKill) if getPlayerIp(cid) == getPlayerIp(target) then if getCreatureStorage(cid, storageCountKill) >= 3 then...
  6. GSMaster

    Lua Function Change Existing Monster Name In-Game

    Nice work! make Change Player Name In-Game :p
  7. GSMaster

    [Request] PvP Arena Script.

    edit source player.cpp in void Player::dropCorpse(DeathList deathList) ~ mana = manaMax
  8. GSMaster

    Request Talkaction

    http://otland.net/f81/namelock-online-players-61746/
  9. GSMaster

    Monster search for target

    try
  10. GSMaster

    Monster search for target

    hmm.. i do not know what version use. try: creaturescripts\scripts\monsterAttack.lua function onCombat(cid, target) if isMonster(cid) and getCreatureStorage(cid, 2500) == 1 then return true end return true end creaturescripts\creaturescripts.xml <event...
  11. GSMaster

    Monster search for target

    monster storage? only player...
  12. GSMaster

    Lua Time/Date on Website

    lua ? PHP.. show your file killstatistics.php
  13. GSMaster

    [Request]Modification in script

    Before adding a feature if(g_config.getBool(ConfigManager::NAME_IN_CONFIG)) { /// Function } configmanager.cpp Under: m_confBool[ADDONS_PREMIUM] = getGlobalBool("addonsOnlyPremium", true); Add: m_confBool[NAME_IN_CONFIG] = getGlobalBool("nameFunctionConfigLua", false)...
  14. GSMaster

    [help] getStorageValue use in C++

    work perfect thx ;)
  15. GSMaster

    [help] getStorageValue use in C++

    uses 0.3.5 so there is getStorageValue try : uint32_t keySTR = 78451; std::string valueSTR = "2"; getPlayer()->getStorageValue(keySTR, valueSTR) Now the player detects the attacker has the storageValue (keySTR) but no longer sees whether it has 1,2,3,4 .. (valueSTR) it is still true
  16. GSMaster

    [help] getStorageValue use in C++

    Hi, I need help he wants to do to a player who has ( getStorageValu 12345 = 1 ) not get skull after the attack another player I try (I have no idea how to use the c++) if(targetPlayer->getStorageValue(12345, 1)) return; errors: player.cpp In member function `virtual void...
  17. GSMaster

    onEquip bug ?

    why this feature is repeated twice? check: function onEquip(cid, item, slot) doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "text / "..os.time()) return true end result: 14:59 text / 1281790792 14:59 text / 1281790792 TFS 0.3.5_SVN (onDeEquip work perfect)
  18. GSMaster

    Create floor

    if you can create floor in a place where there is nothing (in the map there is no floor), for example the floor above. (lua script)?
  19. GSMaster

    Feature Anti Anti-Push bot | Works 100%

    to be sure I set 5, This line: also been changed removed && mapFromPos == mapToPos cause code to run only in the deposit box. (Now I work on all over the map) //text translate.
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