onStatsChange function (cid, attacker, type, combat, value)
place = 25 chance - here and in 25% chance of this working
place tabble = {
[1] = {max = 15, msg = "Lower"},
[16 ] = {max = 50, msg = "Good"},
[51] = {max = 100, msg = "Mega"},
[101] = {max = 250, msg = "Epic"},
[251] = {max =...