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  1. Saper1995

    Math.random

    Hi, i tried to make casino machine with my own sprites but something goes wrong. I do 3 math.random first is "CASINO_WIN" - id of winning color sprites and second is "CASINO_LOSS" - you know and third is a main random (win/loss) but even if i loss script make a winning sprites in that pos. or if...
  2. Saper1995

    [8.54] PVP ARENA

    No one can help?
  3. Saper1995

    [8.54] PVP ARENA

    Hello everyone! I found this script and trying edited but something doesn't work. Anyone can help me? And how to make NOSKULL area in arena like PVPzone in RME. I don't want PVPzone because when player die then he was teleport to temple but i want teleport to X position. *This script teleported...
  4. Saper1995

    [Spell] Don't walk to say spell.

    I have bug with login.lua and now all works! Thanks @Limos
  5. Saper1995

    [Spell] Don't walk to say spell.

    in first login nothing showing in console but when i relog on other player then server got debug and shutdown. --EDIT When i login on GOD or Account Manager then i see in console "load script test" but when i relon on normal player then nothing showing
  6. Saper1995

    [Spell] Don't walk to say spell.

    I need to paste that in login.lua ? If yes then nothing show me when i login on player.
  7. Saper1995

    CreatureEvent Modal Window Teleporter [TFS 1.0]

    Very useful but is it possible to create a "modalwindow" on older versions of TFS 0.3.6?
  8. Saper1995

    [Spell] Don't walk to say spell.

    local config = { loginMessage = getConfigValue('loginMessage'), useFragHandler = getBooleanFromString(getConfigValue('useFragHandler')) } function onLogin(cid) if(not isPlayerGhost(cid)) then doSendMagicEffect(getCreaturePosition(cid), CONST_ME_TELEPORT) end registerCreatureEvent(cid, "Mail")...
  9. Saper1995

    [Spell] Don't walk to say spell.

    What do you mean? Its in creaturescript: <event type="think" name="Idle" event="script" value="idle.lua"/>
  10. Saper1995

    [Spell] Don't walk to say spell.

    I have not seen before but the script does not kick anybody. I have no information about being idle. I paste other idle script but doesn't work too. Server don't have any error in console.
  11. Saper1995

    [Spell] Don't walk to say spell.

    Sorry for the absence but I had no time to write answer. 1) Yes. This "0" is only when i login on GOD. 2) I don't receive any message for being idle. I stay (afk) by 20min and nothing showing.
  12. Saper1995

    [Spell] Don't walk to say spell.

    local config = { idleWarning = getConfigValue('idleWarningTime'), idleKick = getConfigValue('idleKickTime') } function onThink(cid, interval) print(getPlayerIdleTime(cid)) if(getTileInfo(getCreaturePosition(cid)).nologout or getCreatureNoMove(cid) or...
  13. Saper1995

    [Spell] Don't walk to say spell.

    Yes i have it and i added it there. This is what console showed : [11/07/2014 17:37:47] 0 [11/07/2014 17:37:47] 0 [11/07/2014 17:37:48] 0 [11/07/2014 17:37:48] 0 [11/07/2014 17:37:49] 0 [11/07/2014 17:37:49] 0 [11/07/2014 17:37:50] 0 [11/07/2014 17:37:50] 0 [11/07/2014 17:37:51] 0 [11/07/2014...
  14. Saper1995

    [Spell] Don't walk to say spell.

    This showing me "0" in console everytime when i say spell.
  15. Saper1995

    [Spell] Don't walk to say spell.

    I did test on a normal player. It's strange, it seems to me that this function does not check idle and that's why always send cancel msg.
  16. Saper1995

    [Spell] Don't walk to say spell.

    Still doesn't work, always get "Stand still for 5 seconds before using this this technique."
  17. Saper1995

    [Spell] Don't walk to say spell.

    I want this what you talking about but something doesn't work. When i using getPlayerIdleTime then in game i allways get "Stand still for 5 seconds before using this technique." even if i stand still for 5min. What is wrong here? function onCastSpell(cid, var) local fight =...
  18. Saper1995

    [Spell] Don't walk to say spell.

    I trying something with this and allways give me msg "Stand still for 10 second ..." and then i edited function but i don't know how to add timer in getCreatureNoMove(cid) function onCastSpell(cid, var) local fight = getCreatureCondition(cid, CONDITION_INFIGHT) local move =...
  19. Saper1995

    [Spell] Don't walk to say spell.

    I use TFS 0.3.6 (8.54tibia). This script should working everywhere when you don't have (x) and your character stay in sqm for 10sec.
  20. Saper1995

    [Spell] Don't walk to say spell.

    Hello. Is it possible that create a spell That can be made but only when the character stops at the spot at a Certain Time, and Whether it is possible to change the direction in which the player looking.
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