It beats only one point. Does not hit the area ...
local area = createCombatArea({
{0, 1, 1, 1, 0},
{1, 1, 1, 1, 1},
{1, 1, 2, 1, 1},
{1, 1, 1, 1, 1},
{0, 1, 1, 1, 0},
})
local combat = Combat()
combat:setArea(area)
combat:setParameter(COMBAT_PARAM_TYPE...