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  1. Zell

    Lua Create Condition in Onthink [tfs 0.6.3?]

    refresh?
  2. Zell

    OTMapGen

    I love this islands...omg i want this!
  3. Zell

    OTMapGen

    But i can change this version on config right? and change some new ids for old ids.
  4. Zell

    OTMapGen

    Can it run on 7.6 map??
  5. Zell

    Lua Create Condition in Onthink [tfs 0.6.3?]

    Im using an avesta 7.6.. maybe 0.6.3
  6. Zell

    Lua Create Condition in Onthink [tfs 0.6.3?]

    hiho my dears :) Im trying to give a condition to player who have X vocation, but i think conditions is just for spells.. Can anyone help me to do this? something like.. function onThink(cid) local condition2 = createConditionObject(CONDITION_ATTRIBUTES) setConditionParam(condition2...
  7. Zell

    OTMapGen

    I like the idea! great
  8. Zell

    2k Spriting thread

    Nice work, more!
  9. Zell

    Trying something diferent! [7.6]

    18 - Waiting in the town for ma friends. 19 - The graveyard? welcome to necropolis. 20 - graveyard pic 2 21 - graveyard pic 3
  10. Zell

    Trying something diferent! [7.6]

    How its looks ingame? (sry bad quality)
  11. Zell

    Trying something diferent! [7.6]

    Thanks ^^ 13 - What is this forbidden labyrinth 14 - Princess I'll rescue you from the dragon! (I saw the borders, the map editor makes this fail -.- ) 15 - Demonic shrine 16 - Another simple way 17 - Ruunn!! Thanks for see!
  12. Zell

    Trying something diferent! [7.6]

    I add some new sprites, but just basic things. I hope you like the new pics :) 5 - Amazon tower, shield of the forest 6 - Stay alert! Looking for enemies! 7 - Discovering new trolls caves. 8 - Praying to the Gods. 9 - Beware of the spider nest! 10 - Please let me out! 11 -...
  13. Zell

    Trying something diferent! [7.6]

    Hello!! I've been some years mapping and now I'm bored with the same thing mapping.. I'm looking for new maps with diferent enviroment. By the way, I think the maps look more interesting when you have more view range on client the classic view for me has too much zoom, with more range we have...
  14. Zell

    C++ Check storagevalue on sources?

    Thanks to both for try help me, I have not been long stuying yet c++ and some things I dont know for now.. With this now is working, thanks again!
  15. Zell

    C++ Check storagevalue on sources?

    I check on player.h and i find void addStorageValue(const uint32_t key, const int32_t value); bool getStorageValue(const uint32_t key, int32_t& value) const; When I use the code i get this error C:1.0\player.cpp In member function `virtual std::string...
  16. Zell

    C++ Check storagevalue on sources?

    Sry! i'll post here and edit! Im using a (tfs?) 0.6.3 server with client 7.6.
  17. Zell

    C++ Check storagevalue on sources?

    Hiho people, I want change some descriptions from player.cpp? But i tryed a lot of kinds to call getstorage and nothing.. Im using a (tfs?) 0.6.3 server with client 7.6. Here is the code..I just need: std::string Player::getDescription(int32_t lookDistance) const { std::stringstream s...
  18. Zell

    Mapper Searching mapper to help!

    Hi everyone! I have for long time thinking about make a diferent game, based on tibia. Here on the forum I've posted some screens of the project, but im still working on it.. Im alone Developing this, I need some help for make a master piece rpg map. If you know how to map beautiful/playable...
  19. Zell

    Lua Checking if target <= 3 range from me?

    I try both scripts, but the yours is working! With a fail checking pztile, but i think i can fix this minor error!! Thanks to all family!! :) :)
  20. Zell

    Lua Checking if target <= 3 range from me?

    No, i think the server dont understand the reference of target inside Spells, onCasSpell I was reading the spells.cpp andluascript.cpp searching this functions if "target" dont appear include the functions inside onCastSpell(cid, var...etc) I have this error: Lua Script Error: [Spell...
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