so work but force to summon only 2 sqms far.. If fill of fire fields return this error in console:
Cannot Create Monster
function onUse(cid, item, fromPosition, itemEx, toPosition)
doCreateMonster("Rift Worm", { x =32694, y =32778, z =7}, true)
return true
end
no bro.. 0.4 :/
It is so...