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  1. GarQet

    Paladin rune

    function onUse(cid, item, frompos, item2, topos) local vocations = {3, 7} if isInArray(vocations, getPlayerVocation(cid)) then doSendMagicEffect(topos,1) doCreatureSay(cid, "Holy Spiritrune", 19) local mini = (getPlayerLevel(cid) * 2.4 + getPlayerMagLevel(cid) * 10)...
  2. GarQet

    Paladin rune

    function onUse(cid, item, frompos, item2, topos) local vocations = {3, 7} if isInArray(vocations, getPlayerVocation(cid)) then doSendMagicEffect(topos,1) doCreatureSay(cid, "Holy Spiritrune", 19) local mini = (getPlayerLevel(cid) * 2.4 + getPlayerMagLevel(cid) * 10)...
  3. GarQet

    Rope action like 7.4 TFS 1.2

    Try this one: local OPENED_HOLE = {294, 383, 469, 470, 482, 482, 485, 489, 430} local OPENED_TRAP = {462} local DOWN_LADDER = {369, 370, 408, 409, 427, 428, 3135, 3136, 5545, 5763} local ROPE_SPOT = {384, 418} local allowed_items_inway = {2016, 2017, 2018, 2019, 2020, 2021, 1903, 1904, 1905}...
  4. GarQet

    Skrypt Exevo grav vita

    items.xml, zedytuj "duration" <item id="1499" article="a" name="rush wood"> <attribute key="type" value="magicfield" /> <attribute key="decayTo" value="0" /> <attribute key="duration" value="45" /> </item>
  5. GarQet

    Lua Task System - KillingInTheNameOF

    "First of all, you need to add this lib:" NPC - Grizzly Adams (Killing in the name of... Quest) All tasks, more real-tibia
  6. GarQet

    Rope action like 7.4 TFS 1.2

    Imo it should be like: if(downItem.itemid > 0 or isMonster(downItem.uid)) then
  7. GarQet

    Multi attack spell/sd

    Updated
  8. GarQet

    Multi attack spell/sd

    updated
  9. GarQet

    Multi attack spell/sd

    try this:local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT...
  10. GarQet

    Lua Increase Damage dealt

    If you using movements go like this: function onStatsChange(cid, attacker, type, combat, value) local config = { more_dmg = 30, -- percent more_dmg_spell = 20, -- percent storage = 815869 } if isPlayer(cid) and getPlayerStorageValue(cid, config.storage) == 1 and...
  11. GarQet

    Lua Increase Damage dealt

    Put manarune script here
  12. GarQet

    Multi attack spell/sd

    Updated.
  13. GarQet

    talkaction !buytools Proplem with script

    1st of all, 2456 - item id of bow, 2nd try to change: container = doPlayerAddItem(cid, 2456, 1)tolocal container = doPlayerAddItem(cid, 1988, 1)
  14. GarQet

    Multi attack spell/sd

    local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT...
  15. GarQet

    script to add item in loot to all monsters at once

    <?xml version="1.0" encoding="UTF-8"?> <mod name="Super Loot Event" version="1.0" author="GarQet" contact="https://otland.net/members/garqet.30076/" enabled="yes"> <description> --Add lane to your login.lua in creaturescripts: registerCreatureEvent(cid, "SuperLoot")...
  16. GarQet

    script to add item in loot to all monsters at once

    I think it should, I didn't test it, MOD VERSION: <?xml version="1.0" encoding="UTF-8"?> <mod name="Super Loot Event" version="1.0" author="GarQet" contact="https://otland.net/members/garqet.30076/" enabled="yes"> <description> --Add lane to your login.lua in creaturescripts...
  17. GarQet

    Rekonstrukcja spella ;s

    local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, 6) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat2...
  18. GarQet

    C++ Errors causing crashes

    Yeah, it's my mod. I didn't give you credits/access to you this one, probably you stole this. You shouln't have this, as we see it was for Evolera (@GOD Wille). I won't help you.
  19. GarQet

    C++ Errors causing crashes

    Put this buffs mod
  20. GarQet

    Lua TFS 0.2.15 I'm loosing my mind...

    elseif itemEx.uid == 17104 then doTransformItem(itemEx.uid, 2249) addEvent(function(itemEx.uid) doTransformItem(itemEx.uid, 3615) end, 5 * 1000, itemEx.uid) doSendMagicEffect(toPosition, CONST_ME_POFF) return true elseif ..
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