Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!
I'm releasing stuff im creating for my custom project
lever.lua:
local timetoreset = 5 -- Time to reset the quest in minutes.
local objectid = xxxx -- Id of the item Blocking the path
local p = {
Position(x, y, z), -- Position of the item blocking the path
Position(x, y, z), -- Teleport...
Well This is the map Im gonna use in my custom proyect atm, I'll probably add more things later but I think this is already good enough to release to public, I used the Halfard Shape and made the little starting city and used lots of other maps parts, It is a bit overloaded since I didn't want a...
I won't be compiling it for people since is not a hard thing to do, a couple of guides that already exist and you're ready to go, the sources are ready to press the compile button and you guys may learn more about how your ots works, same as i did.
not to sound rude but, I couldn't truly understand what you're trying to tell me, but if you mixed your datapack with this one, you need to register the event in login.lua in order to make it work, hope it helps!
Djarek's cast system, with some modifications to make it work on 10.80+ this is the 4th time I say it but well, the modifications are in this thread, just check the comments.
https://otland.net/threads/monster-looktypes.31774/page-6 I only have this ones, btw are you using my distro?, have you encountered any problem with it? like stability issues, bugs or something? I might have more time to work on it soon so I guess I can try and fix the errors
The best way to add "randomization" to otservers is adding world changes, It's thinks it's a few of the good ideas cip has had in a while, it's a safe way to let players affect the world, you can make them do x thing to be able to do a quest for a while, spawn bosses, options are unlimited, you...
I was talking about the imposed storyline, one that you need to follow in order to advance, If I'm gonna play I don't want to be forced to do the same things over and over, leave it to single player games, like come on, it's an open world to explore but you can't do anything because raul has...
More than stories, pve or pvp I want a fluid experience, complex storylines tend to make everything harder for the player, they force you to hold back on enjoying the space of a custom map, at least that's what I'm aiming on my proyect, stories need to be there, but you are the one that decides...
sorry, I forgot, you gotta change the cast channel defition to a decimal value, if you put it on hexadecimal it will bug the npc chat, just put 40 when defining the channel